http://i935.photobucket.com/albums/ad198/clarkey13/w.jpg
http://i935.photobucket.com/albums/ad198/clarkey13/w.jpg






That looks like a mipmap issue.
http://en.wikipedia.org/wiki/Mipmap
Some cards handle them well, while others do not.
Easy fix:
Loading the offending textures into DXTBMP and saving them without the mipmaps enabled will usually fix this.

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