Hey guys, I am attempting to make a FSX Exocet Anti-Ship Missile; does anyone have any suggestions?
I discovered a way to make a FSX droppable object fly along at the surface until it hits a hill or a coastline, it doesn't always work (it sometimes won't detonate when it hits the coastline if it isn't high enough), but i think it's kinda' neat.
here is the code:
[i][fltsim.0]
title=Torpedo
model=
texture=
ui_type="Torpedo"
[General]
category=SimpleObject
[contact_points]
destroy_on_impact=1000
[effects]
ImpactLand