FSX Exocet

FSX including FSX Steam version.

FSX Exocet

Postby RaptorF22 » Thu Jul 09, 2009 5:01 pm

Hey guys, I am attempting to make a FSX Exocet Anti-Ship Missile; does anyone have any suggestions?
Last edited by RaptorF22 on Thu Jul 09, 2009 5:59 pm, edited 1 time in total.
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Re: FSX Exoset

Postby RaptorF22 » Thu Jul 09, 2009 5:15 pm

Hey guys, I am attempting to make a FSX Exocet Anti-Ship Missile; does anyone have any suggestions?


I discovered a way to make a FSX droppable object fly along at the surface until it hits a hill or a coastline, it doesn't always work (it sometimes won't detonate when it hits the coastline if it isn't high enough), but i think it's kinda' neat.
here is the code:

[i][fltsim.0]
title=Torpedo
model=
texture=
ui_type="Torpedo"

[General]
category=SimpleObject

[contact_points]
destroy_on_impact=1000

[effects]
ImpactLand
Last edited by RaptorF22 on Thu Jul 09, 2009 6:00 pm, edited 1 time in total.
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Re: FSX Exoset

Postby RaptorF22 » Thu Jul 09, 2009 5:20 pm

oops, I just remembered something :P
Does anyone know how to attach an effect to a drop-able object?(I want to attach smoke to it)
Thanks!
Last edited by RaptorF22 on Thu Jul 09, 2009 5:22 pm, edited 1 time in total.
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