FSX & SLI

FSX including FSX Steam version.

Re: FSX & SLI

Postby Nick N » Thu Apr 26, 2007 3:40 am

[quote]Thanks again Nick:
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Re: FSX & SLI

Postby DizZa » Thu Apr 26, 2007 5:53 am

[quote]
I dont think the 8800 is a pile of crap... but.. it is the best game in town even with its design problems and since you have the GTX model at least the bandwidth from the better 8800 is working in your favor.
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Re: FSX & SLI

Postby macca22au » Thu Apr 26, 2007 6:30 am

As to the card I was just being defensive. I have made so many bad decisions rushing to be ahead of the game, and though the card isn't bad, I know my tech is rubbing his hands at the prospect of me getting a new card about the time the DX10 patch comes out.
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Re: FSX & SLI

Postby ATI_7500 » Thu Apr 26, 2007 8:41 am

Arnaage, what did you expect? A 100% increase?  ;D

I'm not denying the better perfomance of the ATI card, but those who expected a heavenly savior for frame rates were pushing their expectations way too high.

And after all, every GFX card is dependent on the CPU.
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Re: FSX & SLI

Postby DizZa » Thu Apr 26, 2007 8:48 am

[quote]Arnaage, what did you expect? A 100% increase?
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Re: FSX & SLI

Postby Nick N » Thu Apr 26, 2007 2:50 pm

[quote][quote]Arnaage, what did you expect? A 100% increase?
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Re: FSX & SLI

Postby Black ZR-1 » Thu Apr 26, 2007 10:54 pm

Nick, do you think with SP1 I will be able to raise my water value higher than 2.x?
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Re: FSX & SLI

Postby Nick N » Fri Apr 27, 2007 2:59 am

Nick, do you think with SP1 I will be able to raise my water value higher than 2.x?



The test flights I ran on SP1 B1 were not on an 8800 card so I can not say for sure that will be the case however since they are changing the way water will be rendered and it will not have be processed twice I am sure you will see quite a bit of relief in that area. As for how much and if you can go higher, that will be up to how far you try to crank other settings.

Baring the terrain and visual fixes, I think what you should expect from SP1 is either having a much better frame rate or leaving it where it is now and jacking up the visuals. Perhaps a bit of both with give and take. I do think every system will respond differently too. System A may get a 35% boost where system B may only see 20. It all comes down the the entire system the update is applied to.

I really do not think it is worth jacking up water unless you can bring it up high enough to display the the high quality fluid reflections and to tell you the truth, they planned that quality of render for the next gen of cards.

You will find out soon enough.

;)
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Re: FSX & SLI

Postby langshan » Fri Apr 27, 2007 7:59 am

I'm pretty happy with FSX scenary and all. I have a cheap E-machines T6532 X64 multi-media machine with a 512 meg graphics card, along with 1 gig of memory(going to buy another gig), but very happy with FSX. So much that I de-installed FS9.
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Re: FSX & SLI

Postby Black ZR-1 » Fri Apr 27, 2007 10:59 am

Nick, do you think with SP1 I will be able to raise my water value higher than 2.x?



The test flights I ran on SP1 B1 were not on an 8800 card so I can not say for sure that will be the case however since they are changing the way water will be rendered and it will not have be processed twice I am sure you will see quite a bit of relief in that area. As for how much and if you can go higher, that will be up to how far you try to crank other settings.

Baring the terrain and visual fixes, I think what you should expect from SP1 is either having a much better frame rate or leaving it where it is now and jacking up the visuals. Perhaps a bit of both with give and take. I do think every system will respond differently too. System A may get a 35% boost where system B may only see 20. It all comes down the the entire system the update is applied to.

I really do not think it is worth jacking up water unless you can bring it up high enough to display the the high quality fluid reflections and to tell you the truth, they planned that quality of render for the next gen of cards.

You will find out soon enough.

;)


The only thing I see myself changing is increasing air traffic by at least 10 - 15% & water. The rest I'm extremelly happy with especially my autogen settings. But we'll see through test 'n tune after SP1.
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Re: FSX & SLI

Postby Nick N » Fri Apr 27, 2007 2:05 pm

Nick, do you think with SP1 I will be able to raise my water value higher than 2.x?



The test flights I ran on SP1 B1 were not on an 8800 card so I can not say for sure that will be the case however since they are changing the way water will be rendered and it will not have be processed twice I am sure you will see quite a bit of relief in that area. As for how much and if you can go higher, that will be up to how far you try to crank other settings.

Baring the terrain and visual fixes, I think what you should expect from SP1 is either having a much better frame rate or leaving it where it is now and jacking up the visuals. Perhaps a bit of both with give and take. I do think every system will respond differently too. System A may get a 35% boost where system B may only see 20. It all comes down the the entire system the update is applied to.

I really do not think it is worth jacking up water unless you can bring it up high enough to display the the high quality fluid reflections and to tell you the truth, they planned that quality of render for the next gen of cards.

You will find out soon enough.

;)


The only thing I see myself changing is increasing air traffic by at least 10 - 15% & water. The rest I'm extremelly happy with especially my autogen settings. But we'll see through test 'n tune after SP1.



Traffic in any MSFS version should be completely replaced. The problem is there is no FSX traffic add-on available right now. Some FS9 traffic add-ons can be used but the aircraft lack the ability to display lights correctly and the textures can appear black from a distance with some models. Otherwise if PAI and WoAI aircraft are used, the slider can be significanly raised. A value of 40/75 - 60/90 is not unreasonable with all AI replaced and the original aircrafttraffic.bgl removed

After SP1 is released the add-ons everyone is waiting for will follow.
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Re: FSX & SLI

Postby Black ZR-1 » Fri Apr 27, 2007 3:06 pm

Traffic in any MSFS version should be completely replaced. The problem is there is no FSX traffic add-on available right now. Some FS9 traffic add-ons can be used but the aircraft lack the ability to display lights correctly and the textures can appear black from a distance with some models. Otherwise if PAI and WoAI aircraft are used, the slider can be significanly raised. A value of 40/75 - 60/90 is not unreasonable with all AI replaced and the original aircrafttraffic.bgl removed

After SP1 is released the add-ons everyone is waiting for will follow.


Ah yes, I forgot about that. Maybe I'll mess with ground/boat traffic then...
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Re: FSX & SLI

Postby ATI_7500 » Sat Apr 28, 2007 9:37 am

1) Except the "black at distance" problem, FS9 traffic works just fine. I can run 100% add-on traffic better than 50% FSX traffic.

2) I'm gonna crank up the autogen after SP1.
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Re: FSX & SLI

Postby Nick N » Sat Apr 28, 2007 4:13 pm


Moderators, surely the number who have accessed this thread must be close to a record!



The Gods have answered your prayers Ian


http://www.microsoft.com/downloads/deta ... lang=en&tm


That should be posted in the FAQ area moderators. It is a critical patch for Windows Vista and FSX which fixes the flashy multi-monitor issue
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Re: FSX & SLI

Postby scruffydog » Sat Apr 28, 2007 5:15 pm

Nick and John,

I would like to thank each of you for all of the work that you have put into this Tutorial.  I am truly amazed at how much time, energy and expertize you graciously gave to untold numbers of people like myself who have been searching for a better experience with FS X..

If there is some way to make this thread a sticky, it will continue to help others.

Now my question, what version of O & O do you refer too?.  I think you used PM to advise ZR 1.  I have downloaded the 2000 version which is freeware but do not know if it is the correct version, also, what other suggestions did you give to ZR 1 to prepare his system for tweaking?

I just loaded FS X on a 80 g hd with XP Pro 64.  I intend to use this drive exclusivly for FS X and of course any addons for FS, however, I would like to prepare the drive according to your recommendation first.

My system is ASUS A8N-SLI Deluxe-AMD 64 4000+ -2g Coursair Platinum-2 Sata WD80g hd - 1 WD80g IDE hd -7800 GTX X 2..

I do not expect to get the results that ZR 1 did but I am confident that it will be better than what came out of the box.

Thanks
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