

Thanks.



. I had a distorted texture (not missing) issue
. It was resolved by downloading the latest ATI driver from Jan. 16. The new driver seems to apply to the entire ATI line.
. If you do update your driver make sure you remove the old one first.
. The next question from someone who really know what they are doing is to ask your systems parameters (CPU, Vid board, RAM, etc.). My 2 cents has been deposited
.

I guess you could call this a shoot in the dark (texture). I had a distorted texture (not missing) issue
. It was resolved by downloading the latest ATI driver from Jan. 16. The new driver seems to apply to the entire ATI line.
As I mentioned with my posting Download.com listed an out-of-date driver from Dec. 2005 so if you have an ATI board make sure you get the ATI driver directly from their homepage. As a matter of fact I think the Dec. 23 driver update caused my problem. If you do update your driver make sure you remove the old one first.
I have been paying attention to other post with similar problems. A loose video board connection or non-functional video board fan could also be the culprit. The next question from someone who really know what they are doing is to ask your systems parameters (CPU, Vid board, RAM, etc.). My 2 cents has been deposited
.
Highfive
. Here are the specs:
As Highfive can tell you about ATI card, I can pretty much say the same thing about Nvidia cards. The kind of problems you're experiencing, I had too back in the past, and resolved installing a newer version of the drivers.
Just install the latest drivers availble for your card and 8 times out of 10 that kind of problems are no more.

lacks of textures

PhotoShop 7 user

). It happened everytime i changed the view (i'm sure it's the same with your case too). This was with 256 mb RAM and 32 mb graphics card.
) and got a 256 mb ATI Radeon 9250 (although a bit old), but since then i have seen a considerable difference in the time it takes to display the texture. There is never an issue of the texture not getting loaded now, but on hard frame-hit-areas it takes about a second to refresh and then loads the texture. 


. I'll try to convert these textures to DXT3 format, and see what happens.


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