I was starting to feel discouraged. 
I will have to go back through it some more then.

 I was starting to feel discouraged. 


I must have, that's good news indeed!I was starting to feel discouraged.
I will have to go back through it some more then.


I must have, that's good news indeed!I was starting to feel discouraged.
I will have to go back through it some more then.
I admire your perseverance. Most people would have given up long ago. I've come to the conclusion that we're wasting our time unless the problem with those VC gauges can be fixed.
I ran a check on missing gauges from the main panel & VC. There are more than I thought.
  And it would be nice to get this one working as it is a rather nice package. If  Guzman and Alrot teamed up with this, they could put out one hell of an impressive package. Not that Alrot's isn't already a very impressive plane. I just think Alrot could improve this one alot in the VC department. 
 The exterior models are very close to each other.

This is one of those instances where I wish I could just drop a whole new VC into these things.






Understandably so. I know it would upset me if my hard work was ripped off and used for something else without permission at least.
But on the other hand, planes like this one make the situation a little frustrating, and a simple fix job like swapping VCs would save a lot of time and hassle.


Shane, Hager,
For the 'missing engines gauges' in the engine gauge pop-up (shift+6?).....it's an omission in the gauge= lines for the concorde gauges.
Compare the lines from the 2d or VC banel and you'll see the lines in the pop up are missing a comma before the final digit.
Dave






No objections, I was just acknowledging why some protect their work.
If this were an FSX model, I'd swap for the 747 VC in a heartbeat and be done with it.



Hager,
It appears the last digit is an 'extra' digit (5th place holder) used by the Concorde gauge to identify the engine number. With the comma missing Gfgedit would see it a the normal 4th place (Y size).
Dave


 I misread your post about the objections, makes sense to me now that I take it in a different context, I think you were referring to the creators objecting, correct?
That makes sense.I misread your post about the objections, makes sense to me now that I take it in a different context, I think you were referring to the creators objecting, correct?


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