could someone remind me of the Bitmap types again, I'm a novice at this stuff,

Thanks
V., dumb question, and more to eliminate the obivous (remember, you're not an "expert" until you've missed obvious things:
You DID create a " texture.1" folder,
and you DID NOT rename the textures?
I always find that some aircraft work with 16 bit, some with 24, and some with 32. I've never had to convert to DXT, so try saving the bitmaps in different bit depths.
However, you don't have a UI_variation in your aircraft config, so I'm guessing that is the problem.
Add the variation line to BOTH variations of aircraft, call it what you want. Then try again.
Yes I did create a new texure folder "Texure.1"
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