

I'm not sure if it's because I animated the model, and then scaled it down to the correct size or what...
Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 [i





















For performance, you want very few texture files. Two is excellent, since FS loads one texture at a time. More textures = more loading time when switching views.









). I've unwrapped and animated the afterburner petals, unwrapped all the gear doors, windscreen, droptanks, and pylons. I still have to add the fuel probe and drag chute, but those can be done last minute. Next up is the landing gear...





Thats good news. I have the fuselage on one texture and the wings on another texture. Would two 2048x2048 textures be overkill?

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