by Felix/FFDS » Sun Sep 30, 2007 7:47 am
Okay - in rereading your original posting.
You're using the FS-X SDK (xtomdl.exe) to create a model file that you want to use in FS-9. You cannot.
From MAx8, you would have to export a "normal" x file somehow (I believe using a "Pandasoft" exporter?) and run it through the FS9 makemdl.exe program.
Alternatively, export to 3DS, import to gmax (which, since you know Max8, gmax is a piece of cake) and export from there with the FS9 gamepack.
The FS-X mdl file created is (basically) not functional in FS9
Felix/FFDS