Some questions:
"Vsync should be set to APPLICATION PREFERENCE or 'use 3D Application' not ON or OFF"
This means "let FS9 decide". What does FS9 decide about Vsync? On or Off?
"TextureMaxLoad=8 //This is a setting that is not very well known, copy it exactly as it is shown here. It can fix blurries if the right TexBan Mult is used"
What is TexBan Mult, and what is the right setting?
"Anisotropic Mip filter optimization = ON
Anisotropic sample optimization = ON
Texture Filtering= HIGH QUALITY //Also try QUALITY (note: set the optimizers first before setting this to HIGH QUALITY)"
From what I gather of the display driver online help, optimizations are unavailable/off by default if High Quality is selected. That is, setting them to on or off should not be relevant.
1. FS9 varies Vsync to ON when it's needed which is where it should be in the drivers, but not all applications work best with the drivers set to ON so setting it to 'application' makes sure it is right for all software
2. TexBan Mult was my abbriviation for =TEXTURE_BANDWIDTH_MULT and the setting shown above is correct (between 80 and 110 for your card... 160 for 512mb fast cards) The 2nd setting TextureMaxLoad= is a setting the FS9 developers left out of the file.
Keep in mind the below was posted for FSX.. FS9 is different. Using the TextureMaxLoad= with the correct TEXTURE_BANDWIDTH_MULT forces FS9 to render and sharpen ground textures. FSX does not have the TextureMaxLoad= switch available to it and is a constant that can not be changed.
Here is the math and how it works:
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Texture bandwidth multiplier is max at 400. 400 is the max in both FS9 and FSX. That has been posted by both FS9 and FSX developers. If the value (or any value) of a line in the config file is not present or is not within the specified program range set by the developers when the sim is booted, the value will default. The default values when such things occur are unknown for many of the settings.