












Trying to get back on topic...
And the final and (possibly more important question) given that the CFS3 "world" is independent of the IL-2/PF " world" how do the P51s in each compare against their opposition?




I don't remember where I read this but if I remember correctly the CFS, FP(1%) a/c are modeled from real world physics while PF are models uses various equations but I could be wrong or slightly misguided. Anyone know exactly how both are done? I would say that much of the FM would be dictated by the engine the sim is using. If the engine has problems or can not simulate a certain trait of an a/c then some of the accruacy is missing. Example. IL2: equal dive characteristics. CFS3: can rarely stall. For the 1% guys if someone submits an a/c that they modeled is better than the real a/c is it still posted on the website or not? Basically how do we know someone hasn't made a plane too good? 




That was not really my point, Felix : I meant that the accuracy of the 3D model doesn't influence the characteristics of the flight model - these are two separate things. You can have a perfectly accurate p51 3D model but a not so accurate top speed for it. This is defined in other files than the 3D model.
Now, you seem to fear that any user could modify the planes characteristics. That's true in theory, but a lot of people wouldn't even know where to start - these things require a bit of expertise. If your concern is multiplayer, then I have to say it once again : cfs3 has an in-built anti-cheat system that requires people to have EXACTLY the same planes. After that, if someone wants to make a P51 fly like a F16 offline, it's his problem. Thing is he will not be able to use it in multiplayer.
If your concern is about playing offline against planes that don't have the same standard, then that's not really a problem too, as Mathias already said : there is only one tool to devise the flight models of third party planes - the 1% spreadsheet of Avhistory. So the standard is there. And let's repeat it : there are only two or three persons working on flight models for cfs3 as far as I know. And they are all linked to Avhistory.
It is indeed the standard.


3D models have nothing to do with flight characteristics. You could model a box in a 3D programme and make it fly like the plane you want to.



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