Trying to get back on topic...
And the final and (possibly more important question) given that the CFS3 "world" is independent of the IL-2/PF " world" how do the P51s in each compare against their opposition?
That was not really my point, Felix : I meant that the accuracy of the 3D model doesn't influence the characteristics of the flight model - these are two separate things. You can have a perfectly accurate p51 3D model but a not so accurate top speed for it. This is defined in other files than the 3D model.
Now, you seem to fear that any user could modify the planes characteristics. That's true in theory, but a lot of people wouldn't even know where to start - these things require a bit of expertise. If your concern is multiplayer, then I have to say it once again : cfs3 has an in-built anti-cheat system that requires people to have EXACTLY the same planes. After that, if someone wants to make a P51 fly like a F16 offline, it's his problem. Thing is he will not be able to use it in multiplayer.
If your concern is about playing offline against planes that don't have the same standard, then that's not really a problem too, as Mathias already said : there is only one tool to devise the flight models of third party planes - the 1% spreadsheet of Avhistory. So the standard is there. And let's repeat it : there are only two or three persons working on flight models for cfs3 as far as I know. And they are all linked to Avhistory.
It is indeed the standard.
3D models have nothing to do with flight characteristics. You could model a box in a 3D programme and make it fly like the plane you want to.
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