PinkBaron wrote:Dear members of the forum,
I know that I am new here but what I experienced during the last weeks by installing FSX is frustrating and, I believe, it will apply to more and more fligtsimmers in the future.
November last year, because my XP platform is an AMD Athlon Dual Core X64 2,2 GHz and is not the finest machne for FSX, I bought a nice laptop X64 system, with Windows 10 first edition 64 Bit.
First install of FSX went very smooth and I could run FSX with all the aircraft carriers available, AI carriers, and so on with the max. setting. Noticeable were some crashes, that seemed to reduce after some tuning.
Because the windows updates did not install error free, in February I decided to set up the LP with a windows 10 clean install.
When Windows installation was complete, the FSX and my model aircraft sim PhoenixRC did not install at all.
Research has been that far, that FSX and the most other sims are based on direct X 9c and in the meantime, after Windows 10 final edition of November 2015 we are looking into DX 12.0
As long as somebody does not show that FSX runs on DX 12.0, I believe that DX 12.0 is the FSX killer, whether that applies to the steam edition, I can not say.
So be advised, if you do not want to loose the FSX, do not upgrade to Windows 10 64 Bit.
Originally Windows 10, 64 Bit comes with DX 11.2 ,Windows 10, 32 Bit comes with DX 10.0. The first upgrade of windows 10, 64 bit even with the graphics driver can give you DX 12.0.
Have fun
P.B.
Dickert wrote:Hey guys, thanks for the replies. While all these FSX issues were going on at my end, my confuser died. It was almost time to upgrade anyway.
So I now rebuilt the thing using an Intel I7-6700K CPU at 4.2 GHz. A radiator cooling system with dual fans, along with the Asus Z170 1511 PRO motherboard, 32 GB of RAM, GeForce GTX 970 with 4 MB memory. and a solid state drive. Then I loaded WIN 10 again, and the boxed FSX and Acceleration, and put almost all the sliders up to full. WOW! Had my first flight about an hour ago with a bunch of prop jobs, and then flew my HD-1 Swift. Problem now is that I have never figured out how to update that aircraft from the FS9 sim to FSX. It is missing the instruments in FSX.
Now back to the drawing board to bring this aircraft forward. GMax seems to be dead so I need to dig into BLENDER and the FSX SDK. Looks like another four year project on the go...
http://www.dickert.ca/swift
and the root site (guitars) http://www.dickert.ca
Thanks for your help.
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