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by gtirob01 » Mon Jul 09, 2012 4:13 pm
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.
My Posky
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by CHUCK79 » Mon Jul 09, 2012 5:03 pm
Great shots, Rob 8-)
Is the new Goshawk package an improvement over the old one, and in what way/s please?
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by Fishbed7701 » Mon Jul 09, 2012 5:37 pm
Great shots, Rob 8-)
Is the new Goshawk package an improvement over the old one, and in what way/s please?
I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.
PPL(C77)
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by FoxThree » Mon Jul 09, 2012 5:47 pm
Great shots, Rob 8-)
Is the new Goshawk package an improvement over the old one, and in what way/s please?
I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.
According to the Readme,
VERSION 2.21
- Removed unnecessary duplicate files for reduced footprint
VERSION 2.20
- Changed external model canopy glass reflection to get rid of separate DX9/DX10 models. The new glass material (textured) looks OK in both modes.
- Fixed texture folder cfg for texture aliasing
- Added all the repaints from Jiri Soukup (which include the outstanding Centennial Of Naval Aviation schemes that were missing from the original package)
- Minor fixes to virtual cockpit (mainly misalignment of some switches)
- Improved HUD symbol generator modeling (should look slightly better now)
- Redone all thumbnails for visual consistency in FSX menu
- Fixed launch bar retraction animation sequence
- Fixed UVW mapping texture in tailhook pivot area
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FoxThree
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by RSorochak » Tue Jul 10, 2012 4:53 am
That's quite the aircraft. Enjoy it every time I take it up. Wonderful screens, especially the 3rd one.

Rich
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by Flying Trucker » Tue Jul 10, 2012 8:06 am
Nicely done Rob...

Cheers...Happy Landings...Doug
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by CHUCK79 » Wed Jul 11, 2012 3:52 pm
Great shots, Rob 8-)
Is the new Goshawk package an improvement over the old one, and in what way/s please?
I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.
According to the Readme,
VERSION 2.21
- Removed unnecessary duplicate files for reduced footprint
VERSION 2.20
- Changed external model canopy glass reflection to get rid of separate DX9/DX10 models. The new glass material (textured) looks OK in both modes.
- Fixed texture folder cfg for texture aliasing
- Added all the repaints from Jiri Soukup (which include the outstanding Centennial Of Naval Aviation schemes that were missing from the original package)
- Minor fixes to virtual cockpit (mainly misalignment of some switches)
- Improved HUD symbol generator modeling (should look slightly better now)
- Redone all thumbnails for visual consistency in FSX menu
- Fixed launch bar retraction animation sequence
- Fixed UVW mapping texture in tailhook pivot area
Thanks for the info guys.......I have V2.0, so if there are no significant changes I think I'll save myself the hassle of a DL and installation

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by pfevrier » Wed Jul 11, 2012 7:40 pm
It's a pretty easy install Chuck, but I see your point. You are also correct, Dino hasn't reinvented the wheel with this new version, but he's improving one of the best freeware out there, hands down!
-Pierre-
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by FoxThree » Wed Jul 11, 2012 9:28 pm
Thanks for the info guys.......I have V2.0, so if there are no significant changes I think I'll save myself the hassle of a DL and installation

v2.00?
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FoxThree
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by TooTall » Sat Jul 21, 2012 10:37 am
Very nice Shots, One of my favorites to fly.
I have no place to go and all day to get there.
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