Wake up Call for Commander Coke....

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Wake up Call for Commander Coke....

Postby TSC. » Sat Jul 30, 2005 8:56 am

Early morning & Commander Coke is making yet another (frowned upon) & un-annouced
Last edited by TSC. on Sat Jul 30, 2005 10:01 am, edited 1 time in total.
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'Only two things are infinite.......The Universe and Human stupidity........and I'm not too sure about the Universe' - Einstein
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Re: Wake up Call for Commander Coke....

Postby Jakemaster » Sat Jul 30, 2005 9:07 am

Is that default?  
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Re: Wake up Call for Commander Coke....

Postby Hai Perso Coyone? » Sat Jul 30, 2005 9:27 am

I doubt it ;)
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Re: Wake up Call for Commander Coke....

Postby Antei » Sat Jul 30, 2005 10:40 am

Right.....
:) ;)
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Re: Wake up Call for Commander Coke....

Postby TSC. » Sat Jul 30, 2005 10:46 am

I doubt it

You doubt right :D

Get it here:

http://www.simviation.com/fs2004scenery60.htm

Cheers,

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Re: Wake up Call for Commander Coke....

Postby || Andy || » Sat Jul 30, 2005 10:51 am

LMAO...
Brilliant..  TSC  ;D
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Re: Wake up Call for Commander Coke....

Postby RHeite » Sat Jul 30, 2005 12:00 pm

The new scenery files for the cape...some outstanding shots...I've got it, just havent flown around in it...are there any other changes other than the animation of the launch?
Last edited by RHeite on Sat Jul 30, 2005 12:01 pm, edited 1 time in total.
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Re: Wake up Call for Commander Coke....

Postby TSC. » Sat Jul 30, 2005 12:06 pm

Well, the shuttle is launched from a new third launch pad - which isn't as big as the default pads. There is no sound & the launch is played repeatedly on a loop.

But it sure was cool to watch for a while.

Cheers,

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