Superbug

Showcasing specific payware addon products. This forum is where the aim of the shot is payware products. Please upload images to Simviation before posting

Superbug

Postby CHUCK79 » Tue Dec 28, 2010 8:04 pm

Got this bird for Christmas........
Trying out the weapons systems....
Firing......oh, that's fun :)
Image
Darn it, last one.....
Image
All used up, time to go home.
Image

Image
Thanks 4 looking :)
Last edited by CHUCK79 on Tue Dec 28, 2010 8:06 pm, edited 1 time in total.
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby olderndirt » Tue Dec 28, 2010 8:54 pm

Number three is a class act.
[img]http://www.simviation.com/yabbuploads/oldrt18.jpg
User avatar
olderndirt
Major
Major
 
Posts: 3495
Joined: Sat Dec 20, 2008 3:07 pm
Location: Rochester, WA

Re: Superbug

Postby CHUCK79 » Tue Dec 28, 2010 9:15 pm

Thanks Dave :)
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby patchz » Tue Dec 28, 2010 10:31 pm

Great shots Chuck. :)
What happens when the missile impacts, is there an explosion?
Image
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
User avatar
patchz
Colonel
Colonel
 
Posts: 10424
Joined: Wed Mar 11, 2009 7:33 pm
Location: IN THE FUNNY PAPERS

Re: Superbug

Postby CHUCK79 » Tue Dec 28, 2010 11:01 pm

Thanks Larry, I've only experimented a little bit but, if you shoot at an AI aircraft there is an explosion........unfortunately, the aircraft does not go down in flames :-/
So far as I can tell, the ground ordinance produces no explosion......just an audible bang.
Last edited by CHUCK79 on Tue Dec 28, 2010 11:06 pm, edited 1 time in total.
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby Bob70 » Tue Dec 28, 2010 11:15 pm

Wow!!!! All really nice.  [smiley=thumbsup.gif]
Image
Camelback Mountain....Looking north from Sky Harbor Int.
User avatar
Bob70
Global Moderator
Global Moderator
 
Posts: 3069
Joined: Thu Nov 30, 2006 12:23 pm
Location: Phoenix Arizona , USA

Re: Superbug

Postby CHUCK79 » Wed Dec 29, 2010 12:39 am

[quote]Wow!!!! All really nice.
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby olderndirt » Wed Dec 29, 2010 10:22 am

unfortunately, the aircraft does not go down in flames :-/
When you stop and think about it, that's actually kinda handy - you don't have to load up a fresh one
[img]http://www.simviation.com/yabbuploads/oldrt18.jpg
User avatar
olderndirt
Major
Major
 
Posts: 3495
Joined: Sat Dec 20, 2008 3:07 pm
Location: Rochester, WA

Re: Superbug

Postby B_7772 » Thu Dec 30, 2010 6:02 am

Awesome shots Chuck. :)

Also, one thing I've always wondered about this bird, what happens after you eject?
B_7772
 

Re: Superbug

Postby CHUCK79 » Thu Dec 30, 2010 1:06 pm

[quote]Awesome shots Chuck. :)

Also, one thing I've always wondered about this bird, what happens after you eject?
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby eno » Fri Dec 31, 2010 11:46 am

I've been trying to get the weapons to work ever since I got the aircraft ....... still haven't managed.

Must keep trying !!!

Great shots!!
[align=center][img]http://www.simviation.com/yabbuploads/imaginsigeno.jpg[/img][/align]
User avatar
eno
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6708
Joined: Sun Jan 18, 2004 12:30 pm
Location: Derbyshire UK

Re: Superbug

Postby CHUCK79 » Fri Dec 31, 2010 1:56 pm

I've been trying to get the weapons to work ever since I got the aircraft ....... still haven't managed.

Must keep trying !!!

Great shots!!



Flip the master arm switch, (located on the left forward constrol panel, under the multi function display) then select AA (just above the master arm switch). You may have to push the "W" key (or use the multi function display) to cycle weapons to which missile you want to shoot. Now, whatever button you have assigned to "incrementally close flaps" is the missile trigger. You can fire until the current weapon is expended, then you must select another weapon. ;)
Hope this gets you shooting :)
Last edited by CHUCK79 on Fri Dec 31, 2010 2:01 pm, edited 1 time in total.
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Superbug

Postby patchz » Sat Jan 01, 2011 9:41 pm

Now that seems a bit unorthodox to me, using the flaps key. Why not the brakes, like several other designs, which has no affect on anything while airborne? With the inclusion of firing weapons on so many military models these days, it seems there is a need for a standardized key for guns. And where there is a switch to select bombs or rockets, the default drop object key would suffice. Both can be mapped to a particular button on a joystick.
Image
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
User avatar
patchz
Colonel
Colonel
 
Posts: 10424
Joined: Wed Mar 11, 2009 7:33 pm
Location: IN THE FUNNY PAPERS

Re: Superbug

Postby olderndirt » Sat Jan 01, 2011 9:56 pm

Relooking at number three - what's that screen shaped device on the right wing - forget your laptop?  :).
[img]http://www.simviation.com/yabbuploads/oldrt18.jpg
User avatar
olderndirt
Major
Major
 
Posts: 3495
Joined: Sat Dec 20, 2008 3:07 pm
Location: Rochester, WA

Re: Superbug

Postby CHUCK79 » Sat Jan 01, 2011 10:38 pm

Now that seems a bit unorthodox to me, using the flaps key. Why not the brakes, like several other designs, which has no affect on anything while airborne? With the inclusion of firing weapons on so many military models these days, it seems there is a need for a standardized key for guns. And where there is a switch to select bombs or rockets, the default drop object key would suffice. Both can be mapped to a particular button on a joystick.


It's the cowl flaps key, which obviously has no use for a jet so, it kind of works......I think you can re-map it if you want.
Last edited by CHUCK79 on Sat Jan 01, 2011 11:39 pm, edited 1 time in total.
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Next

Return to Payware Screenshot Showcase

Who is online

Users browsing this forum: No registered users and 524 guests