Ground Environment X

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Re: Ground Environment X

Postby krigl » Wed Nov 21, 2007 5:01 am

C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
:-/


No conflicts as far as I can tell. GEX is about textures, UTX changes river and road placement, stuff like that. Also, if you get an FTX region pack it should just go over the top of UTX without problems...

As I said in my other post in this forum, ( http://www.simviation.com/cgi-bin/yabb2 ... 1195639051 ) I would try getting an accurate landclass and see what the FSX textures look like. If you're happy with them, IMHO I'd buy UTX for the accurate realism it will bring via proper placement of key features.
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Re: Ground Environment X

Postby Tweek » Wed Nov 21, 2007 6:32 am

Will this affect Night Environment X? :-?


Dear god, how many ******* Environment X's do we need? ::) ::)


What's the problem in having a broad choice? :-?
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Re: Ground Environment X

Postby Ashar » Wed Nov 21, 2007 10:49 am

Will this affect Night Environment X? :-?


Dear god, how many ******* Environment X's do we need? ::) ::)


What's the problem in having a broad choice? :-?


No, it just gets annoying to see this Environment X and that Environment X...It's the same with FS9, so it's not just me bashing FSX :P
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Re: Ground Environment X

Postby CaptainT30 » Wed Nov 21, 2007 11:30 am

Will this affect Night Environment X? :-?


Dear god, how many ******* Environment X's do we need? ::) ::)


What's the problem in having a broad choice? :-?


No, it just gets annoying to see this Environment X and that Environment X...It's the same with FS9, so it's not just me bashing FSX :P


wait does GEX improve the look of textures or the texture resolution? Cause I'm getting confused as to if this is a competitor to FTX, or a different product entirely
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Re: Ground Environment X

Postby CaptainT30 » Wed Nov 21, 2007 11:32 am

C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
:-/


No conflicts as far as I can tell. GEX is about textures, UTX changes river and road placement, stuff like that. Also, if you get an FTX region pack it should just go over the top of UTX without problems...

As I said in my other post in this forum, ( http://www.simviation.com/cgi-bin/yabb2 ... 1195639051 ) I would try getting an accurate landclass and see what the FSX textures look like. If you're happy with them, IMHO I'd buy UTX for the accurate realism it will bring via proper placement of key features.



Yes it should. On the FTX website they said they were working with the developers of UTX to tie their two products together seamlessly
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Re: Ground Environment X

Postby NickN » Wed Nov 21, 2007 1:29 pm

Just a quick hit and run from me on this topic because I have to leave but I will return and post more information


UTX works fine with GEX

There ARE issues with GEX showing dust looking textures around the roads in UTX which require either an update from GEX, or, turn OFF the road encasements in UTX

ALSO, there are issues with Cloud9 because cloud9 install a SEASONS.BGL with their landclass product which renders GEX seasonal textures USELESS. To fix, open the Cloud9 directory (or where ever you installed it) and RENAME the seasons.bgl to seasons.bgl.old
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Re: Ground Environment X

Postby NickN » Sat Nov 24, 2007 2:17 pm

Huge update coming from Anthony, possibly by the end of the weekend, to address missing rock textures, desert airport pads, revised autogen, better placement of tropical vegetation and optional new SW, Midwest textures, adapted to better suit the Grand Canyon colors as seen in real-life

Minor update to address some tall AG buildings being in the wrong place here: http://www.simforums.com/forums/forum_p ... ?TID=23611
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Re: Ground Environment X

Postby NickN » Fri Nov 30, 2007 9:03 am

UPDATE 2 has been released

http://www.simforums.com/forums/forum_p ... ?TID=23771







UTX, ASX, etc have NOTHING to do with what GEX replaces. They work together. I would not fly without it.

SW Update coming soon to make the grand canyon and other areas of the SW correctly colored http://www.simforums.com/forums/forum_p ... ?TID=23756
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Re: Ground Environment X

Postby GunnerMan » Sun Dec 09, 2007 10:30 am

So Cloud9 stuff works fine with GEX, UTX, and other meshes as long as SEASONS.bgl is not beeing used correct?
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Re: Ground Environment X

Postby NickN » Fri Dec 14, 2007 2:15 am

The seasons.bgl it installs cancels out the proper fall and winter colors so yes, I remove all the season files from the cloud9 landclass install folders
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Re: Ground Environment X

Postby Bob70 » Mon Dec 17, 2007 4:09 pm

C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
:-/


Me too. Right now on my FSX sim I'm using
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