
Hagar's right...you have to earn your wings first. It would be pretty hard to get customers if you don't have some sort of established bona fides.
Build freeware first and don't worry about payware until you've got a fair bit of experience. Get 30,000 to 50,000 downloads under your belt first.
Then get ready for somebody to rip you off and distribute it illegaly unless you're using a pretty sophisticated protection scheme.
First of all, don't judge my skills in aircraft design vy how many downloads i get. I've got a ton of planes on my computer that i've made, and if i showed them to some of you guys, you'd beg for me to upload them. You see, i dont just do this for one or two hours a day. I sit at my PC using gmax from 12-7 hours a day, figuring out diffenent things. I can easily do something like this, so don't think my work is "not so great" cause i'm a kid, you're making a big mistake there.
First of all, don't judge my skills in aircraft design vy how many downloads i get. I've got a ton of planes on my computer that i've made, and if i showed them to some of you guys, you'd beg for me to upload them. You see, i dont just do this for one or two hours a day. I sit at my PC using gmax from 12-7 hours a day, figuring out diffenent things. I can easily do something like this, so don't think my work is "not so great" cause i'm a kid, you're making a big mistake there.
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