I've developed a creation which I'll call X. A lot of people have downloaded X and I've had some very positive feedback about X.
I've also developed Y. I decided to make Y payware, just to see. Not many people have downloaded Y, but I consider Y just as good as X. Y does not have any feedback at all because people have to pay for Y. It hasn't been bought once, but people have tried it.
From experience, then, freeware generally goes down a lot better than payware. If I were to start charging for X, I would not be Mr. Popular.
So, what's your opinion on expansions to games
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