Landing Help

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

Landing Help

Postby AlphaBravo » Mon Jan 17, 2005 6:30 am

can any one give me some tips on how to line up with the runway corectly? any help will be glad of

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Re: Landing Help

Postby dave3cu » Mon Jan 17, 2005 7:50 am

If your looking for proceedures, good place to start might be the Learning Center on the FS2002 main window. Check out Rod Machado's Ground School, in the Handbooks.

You can then get some practice in the Learn to Fly, Student Pilot, Landing lessons.

If its a problem seeing the runway over the panel you can use the W key (in 2d panel view) to clear your view, or use Shift+Enter or Bkspace to raise and lower your eyepoint for a better view(2d or
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Re: Landing Help

Postby beefhole » Mon Jan 17, 2005 10:52 am

And just a quick tip, don't idle the power until you are sure to land on the runway (yea, believe it or not, for little me this was the problem with landing, I was so incredibly stupid)
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Re: Landing Help

Postby Saitek » Mon Jan 17, 2005 3:38 pm

If you use ILS then things wil improve massively. It's not hard to learn. As someone has said - try the lessons on the sim.
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Re: Landing Help

Postby Hai Perso Coyone? » Mon Jan 17, 2005 4:04 pm

yes craig,
i beleive i toldu the proper method for an ILS landing on MSN messenger ;)

cheers,
ashar
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Re: Landing Help

Postby beefhole » Mon Jan 17, 2005 10:21 pm

But learn how to land visually first, or you'll never make a crosswind ILS landing (assuming we're refering to using APP here, not a manual ILS approach)
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Re: Landing Help

Postby Poseidon » Tue Jan 18, 2005 4:47 am

A tip which you can use in FS and not real life (thanks to the pixels) is to watch the middle line of the runway. If it look straight and solid you are perfectly aligned. If not you have to turn a bit to the right or left. In that case watch how the middle line is moving.

Also, keep in mind that half a landing (even more) is a good approach. Try at first to be on the right position (coming from the right direction) early enough. That should be at least 8-9 nm if you are flying a 737. Of course you can align even in less distance from the runway but it may be difficult for you. Maybe later.

A final point which covers all is practice. I suggest that you create a situation using slew mode and save it as a new flight. Then fly it again and again until you are satisfied with the result. Then create another more difficult one and so on.

Good luck.
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Re: Landing Help

Postby beefhole » Tue Jan 18, 2005 7:24 am

Oh, we're talking about getting aligned here. Well, practice really. ILS won't help you make the turn to final, you just have to have experience.
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Re: Landing Help

Postby Poseidon » Wed Jan 19, 2005 5:41 am

Another thing you hae to pay attention to is the aircraft's speed. If you fly too fast you may have not enough time for correections especially during the last stage of the landing. If, on the other hand, you fly to slow you may experience "hovering" effect. An indicated speed for final approach for the default 737 would be 140 KIAS (with 25 flaps) whilst for a Cessna you may need 65-70 KIAS (no flaps). Also avoid sudden movements.

In any case practice makes perfection.
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Re: Landing Help

Postby beefhole » Wed Jan 19, 2005 8:39 am

Actually depends on who you ask. Myself and another RW Cessna 172 pilot were talking about this the other day, I've been taught to use 30 flaps and he has been taught to use 10. But the 65-70 kts is dead on. And 30 flaps is probably a better, all around flap setting for the 737. If you check the reference section of the kneeboard, it'll give you the proper landing speeds. (I believe it's like 144 kts for 30 flaps and 132,000 lbs)
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Re: Landing Help

Postby Poseidon » Wed Jan 19, 2005 8:50 am

Your figures are correct for real airplanes. However I have experienced FS2002 aircrafts behave quite lighter. For example the correct configuration for landing a 737 (at touch down) is flaps 30, Airspeed 140 KIAS and pitch up 2-3 degrees plus 2-3 more while flaring. But if you do this in FS2002 the plane will stop descending especially if fuel is almost empty. As it concerns the real life figures I want to say that I am not a real life pilot but I have gathered this information from this forum and from specification docs.
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Re: Landing Help

Postby beefhole » Wed Jan 19, 2005 9:22 am

Ahh, I broke my own rule-

RW experience counts for jack **** generally in FS. Thanks for correcting me  :D
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Re: Landing Help

Postby juanca » Sun Jan 30, 2005 4:54 pm

The best advice I can
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Re: Landing Help

Postby beefhole » Sun Jan 30, 2005 7:04 pm

Or use a GPS approach to get you lined up with the runway, then switch to ILS. That's what I do 8)
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Re: Landing Help

Postby krylite » Tue Feb 01, 2005 10:20 am

Assuming you've already finished final approach with good angle, flaps, and landing speed and are at the threshold. just what I found works for me:

Cessna's: Start to flare under 30-50ft,  throttle a small bit above idle, keep nose at about 8-10 degrees, at td throttle to idle then bake. usually consistently lands at V/S(vertical speed) less than 300 ft/min, even close to 0 ft/min many times.

"Complex" planes with prop control. -see Rod Machado's complex airplane tutorials in Learning Center, also covers short landings, short and tilted runways,  fast climbs etc.

737's(and generally similar jets): 100 ft autothrottle disenage if not already. 50ft. autopilot disenage and throttle to idle and begin to flare. 40-30-20ft. raise nose to about 6 degrees, more than 9 degrees will bump the tail end. Landing V/S usualy at -300 to 0 ft/min.


If you're flying a jetliner, PMDG has some good info to download even if you don't have their plane(see "overview of flight techniques" pdf): http://www.precisionmanuals.com/downloa ... p?iType=19

Personally I use the FMC(pmdg or Wilco's 767) calculations for Vrefs(landing speeds) depending on current gross weight, flap angle etc.

Hope it helps.

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