How can I use rockets and weapons?

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

How can I use rockets and weapons?

Postby markft » Thu Dec 30, 2004 1:21 pm

Can anyone here help me to install and use rockets and weapons, and does anyone know what is the smoke system key?

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???
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Re: How can I use rockets and weapons?

Postby Craig. » Thu Dec 30, 2004 1:49 pm

I is the smoke system key for those aircraft which have it. And there are technically no weapons in flight sim. Some aircraft have some animations of gunfire or rockets but they dont do anything to the scenery.
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Re: How can I use rockets and weapons?

Postby Insert Name Here » Fri Dec 31, 2004 12:46 pm

Sorry, I think one of the combat sims would be more suitable for that diehard, button mashing, system crashing, rocket shooting fan like you. ::) Unfortunately, Flight Simulators like FS9, FS8 and so on concentrate on the more realistic aspects of flying, IE learning the ILS approach or doing pleasure flying, whilst the Combat Flight Sims, (CFS for short) have weapons and other things. If your computer can handle it, I strongly suggest you get both games. One thing that is really cool about the CFS sims is that you can literally shoot other out of the sky in multiplayer. :)
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Re: How can I use rockets and weapons?

Postby SIMple » Fri Dec 31, 2004 1:05 pm

Those Fw190's don't stand a chance against my Sea Harrier!

What? They had Sea Harriers in 1940, honest! ::)
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Re: How can I use rockets and weapons?

Postby flyboy 28 » Fri Dec 31, 2004 1:10 pm

Sure. Think that ;)
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Re: How can I use rockets and weapons?

Postby WebbPA » Sat Jan 01, 2005 9:35 pm

Regrettably, they are just effects and don't affect other aircraft or scenery.  There are some pretty cool ones, and the master of effects design is here http://www.geocities.com/chris20005649/

Recently, a designer named Rob Barendregt has put together some interesting packages which incorporate light switches and sound - you might want to search for that name and take a look at some of the coding.
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