@$%&#-2

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

@$%&#-2

Postby Gogi » Mon Jun 28, 2004 10:39 am

How can plane fly with out fuel.
I ran out of fuel and kept flying - how's that can be? ???
Last edited by Gogi on Mon Jun 28, 2004 10:39 am, edited 1 time in total.
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Re: @$%&#-2

Postby chomp_rock » Mon Jun 28, 2004 10:58 am

Is 'unlimited fuel' checked in the realism settings?

Don't expect your plane to drop out of the sky when you run out, you don't need fuel to generate lift ;)
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Re: @$%&#-2

Postby Craig. » Mon Jun 28, 2004 1:32 pm

planes can glide for a good 75 to 100 miles i believe or the bigger jets can i wouldnt expect a cessna to go that long though.
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Re: @$%&#-2

Postby Hagar » Mon Jun 28, 2004 2:25 pm

planes can glide for a good 75 to 100 miles i believe

Surely this would depend on their altitude when the fuel ran out. ;)

Some jet fighters have the gliding qualities of your average house brick.
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Re: @$%&#-2

Postby ozzy72 » Mon Jun 28, 2004 3:55 pm

And some house bricks have the gliding qualities of your average jet ;D
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Re: @$%&#-2

Postby Gogi » Mon Jun 28, 2004 4:03 pm

[quote]Is 'unlimited fuel' checked in the realism settings?

Don't expect your plane to drop out of the sky when you run out, you don't need fuel to generate lift ;)
(I hope you already knew that
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Re: @$%&#-2

Postby ozzy72 » Mon Jun 28, 2004 4:16 pm

Automixture allows the computer to adjust your fuel mixture to its optimum level during flight, as in the real world you have to adjust this for altitude etc....
Autorudder is an automatic rudder that compensates in turns for you (not v.well), personally I prefer to have full rudder control.

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Re: @$%&#-2

Postby Hagar » Mon Jun 28, 2004 4:40 pm

Autorudder is for those using a standard joystick without a separate rudder control. It links the rudder with the ailerons. This coordinates turns in the air & also enables you to steer on the ground using the aileron joystick axis.
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Re: @$%&#-2

Postby Gogi » Tue Jun 29, 2004 10:30 am

Ok, another question.
What Autogen Density, Scenery Complexity and Dynamic Scenery do , do they have to be extremly dence?  for better realism and grafics
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Re: @$%&#-2

Postby Scottler » Tue Jun 29, 2004 2:55 pm

Depends on your system's capabilities.  Those are some of the settings to toy with in order to maximize performance on your system.
Great edit, Bob.


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Re: @$%&#-2

Postby Gogi » Tue Jun 29, 2004 3:57 pm

what are they for
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Re: @$%&#-2

Postby Hagar » Tue Jun 29, 2004 4:20 pm

I found this in FS2002 Help.

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Re: @$%&#-2

Postby Gogi » Tue Jun 29, 2004 4:55 pm

ok
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