by Travis » Sat Nov 15, 2003 10:30 am
Did you add it to the scenery file? If not, here's how:
If you have not already put the *.bgl file in its own file folder in the Addon Scenery folder, do so now. Name the folder anything you want, something like "Hoops" for example.
Open up that folder and make two more new folders. Call these "scenery" and "texture". The names are important here, so make them just like that.
Now put the *.bgl file in the "scenery" folder you just created. Don't worry about the texture folder, that will come in later.
Start FS.
At the main screen, select "Settings"
Select "Scenery Library" under "Scenery" in the lower left-hand corner.
Ignore the list for now and find the button labled "Add area . . ." on the right.
Navigate to the "Hoops" folder you created earlier. Highlight it and select "OK".
Now click "OK" on the FS tabs. It should take a moment to load, and then you can go set up a flight and check out your new scenery!
Remember that every time you change something on the Gmax file you need to remake the *.bgl file and stick it in that same folder. FS will automatically scan and install the new file as long as the entry in the Scenery Library is still active.