ffx 737's

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

ffx 737's

Postby rich727 » Thu Oct 16, 2003 10:07 am

is there a way of making all the ffx 737's have a slower take off because at the moment it takes a few seconds for them to get to 100kts
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Re: ffx 737's

Postby KnightStryker » Thu Oct 16, 2003 10:15 am

Im not sure if you are asking if you can make the time to reach 100 kts shorter or if you can make the plane liftoff at a slower speed than 100kts so ill try to answer both.
1. To make the plane reach 100kts faster leave the emergency brake engaged and let the engines spool all the way up before releasing. Or you could modify the cfg or air file (not sure wich one) to make the engines more powerfull.
2. To make the plane liftoff at a slower speed than 100kts try loading less fuel and lowering your payload weight. Or you could modify the cfg or air file (not sure wich one) in some way to accomplish this.
Probably not much help as I don't tamper with my files too much. But Im sure someone will pop along shortly with a more accurate answer :D.
good luck
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Re: ffx 737's

Postby microlight » Thu Oct 16, 2003 12:27 pm

If you have a problem with the FFX 737 engines being too powerful, you can reduce this by reducing the static thrust figure in the 'engines' section of the aircraft.cfg file. Don't reduce it too far though, or your climb ability and cruise speed may suffer.

:)
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