by nickle » Tue Jun 24, 2003 11:10 am
The 2002 frame rate is described as the maximum frame rate to optimize 3D rendering performance. Rendering means x,y,z and texture. Frame rate is reps.
Low FR, say about 10, may result in stutter and poor flight control. More is better but if set very high rendering may suffer unless you are running a Cray.
My setting is 30 FPS. Given excess system and card capacity I will get a filtering and other stuff. My card is a 9700 Pro and I have it set to Blend of Perf and Qual. This setting will likely give me bilinear filtering. Q will give me trilinear filtering. Antialias is set to 4x, anisotropic at 4x
Anisotropic is non linear filtering. These and other settings demand resources. Lots of resources. I have resolution set at the recommended 1024x768 and use 16 color quality. The system will consistently maintain the 30 FPS and the quality is excellent. Note that CFS2/3 gives straight frame rates decreasing as the system is loaded with settings and environment.
A different approach.