by Mikel » Wed Apr 23, 2003 10:36 pm
In technical terms? You use SCASM code to create an object that you texture and place in the sim with a scenery design utility, LOL Not real technical, but you get the point. there are a few programs that help you design Macros (objects) EOD (easy object designer), NOVA, FSDS, GMAX (hardest, but best results) then you use a scenery design utility such as Airport or FSSC to create an overview of the location you are working on and then place the objects how you want, with other options as well.
It can be as simple as adding a house to an area to reworking the terrain code to allow for new roads and rivers, just depends on how much you want to put into it.
Hope that helps