Rocket Racing League

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Rocket Racing League

Postby Jeph » Mon Apr 21, 2008 9:59 am

Rocket Racing League Sets Date for Exhibition Race
By Clara Moskowitz
Staff Writer
posted: 14 April 2008
11:22 a.m. ET

NEW YORK - Rocket mavens, mark your calendars: The date of the first Rocket Racing League race has been set.

On Aug. 1-2, the league will stage a high-flying version of NASCAR with rockets at the EAA AirVenture air show in Oshkosh, Wisc., in its first-ever exhibition race. Two racers will fly planes powered by rocket engines on a 2-lap circuit around an airborne raceway.

Pilots in the races will view the sky racecourse on 3-D helmet displays, while the roughly 700,000 people expected to attend will watch the action on multiple 50-foot (15-meter) projection screens.

"We're using 21st century technology to create a 21st century sport for 21st century people," said Granger Whitelaw, Rocket Racing League CEO, during a press briefing here at the Yale Club. "We're very excited about announcing our first public exhibition race."

The Rocket Racing League was founded in 2005 by Ansari X Prize founder Peter Diamandis and Whitelaw, an Indianapolis 500 veteran. The competitors will be piloted Mark 1 X-Racer rockets based on the EZ-Rocket design developed by the firm XCOR Aerospace in Mojave, California.

"I'm very proud of the incredible progress that's been made by this team, " Diamandis said. "This is an incredibly important and exciting sport that will be as interesting to kids as it will be to adults."

The league currently has six teams that will compete in four series of races throughout the year. After the first EAA AirVenture exhibition, later races will be staged at the Reno National Championship Air Races in Reno, Nev., between Sept.10-14; at Aviation Nation at Nellis Air Force Base in Las Vegas, Nev., on Nov. 8-9, and at the X Prize Cup in Las Cruces, N.M., in late October.

The initial racer design was powered by XCOR's liquid oxygen and kerosene rocket engine, though Whitelaw announced Monday that a second engine type, fueled by liquid oxygen and ethanol, will also be available.

Mesquite, Tex.-based Armadillo Aerospace, founded by computer game-developer John Carmack, will build the new engines, which can be stopped and restarted. Since the engines burn liquid oxygen and ethanol, the company added a salt water solution to the fuel to produce a bright yellow glow from the racers.

"We're building a robust set of technologies together that should be safe for the pilot, cost effective, and spectacular for the crowds," Carmack said via a video link.

Full Rocket Racing competitions will be point-based competitions that run four laps around an aerial racetrack, with racers switching their engines on and off to conserve their 10-minute or so supply of fuel, league officials have said.

During the exhibition races, two team-owned rocket planes are expected to fly, Whitelaw said. The Bridestine Rocket Racing team, founded by former U.S. Navy pilot Jim Bridestine, and Santa Fe Racing team led by Albuquerque land developer Marc Cumbow will reserve the first two league racers, Whitelaw said.

"I've been seeing the tremendous amount of exposure NASCAR has gotten, and I think this is the next generation," Bridestine said. "I think it's going to be a lot more exciting [than NASCAR]."

The Rocket Racing Composites Corp. also announced the acquisition of the Velocity Aircraft company of Sebastian, Fla., which will construct airframes for the league's Rocket Racers. The cockpit seats for all the Rocket Racers will be reinforced to withstand impacts of up to 20G forces, and the league plans to add safety measures to the racers similar to that of F-1 and Indy Cars.

The composites firm and racing league itself are part of the Rocket Racing, Inc., an umbrella firm that also includes a research and development branch based in Las Cruces, Whitelaw said.

"What's really important, and unusual in this type of business, is a focus on safety," said Scott Baker, president of Velocity, Inc. "Those advances are going to find themselves entering into the world of general aviation. We're looking forward to some exciting times ahead."

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I'm looking forward to this, as I have been since late 2006. anyone else heard about it?
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Re: Rocket Racing League

Postby Fozzer » Mon Apr 21, 2008 10:19 am

Quote:
....."What's really important, and unusual in this type of business, is a focus on safety," said Scott Baker, president of Velocity, Inc......
End quote.


...UNUSUAL???..... :o.... :o.... :o....!

I await with intrepid fascination of such a wheeled, propelled, device... ;)... ;)... ;)...!

Paul....Image..... :o...!

Warning:

Don't press the starter button in a crowded Car Park.
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Re: Rocket Racing League

Postby BFMF » Mon Apr 21, 2008 10:39 am

It's a simulated race?
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Re: Rocket Racing League

Postby Jeph » Mon Apr 21, 2008 10:45 am

LOL! Paul, I wondered the same thing when i read that.

Esselbach, it's an actual race, but from the racers' and spectators' POV, you'll have virtual track lines in the sky see on scoreboards and titantrons, similar to how (American) football has lines drawn on the field to represent "downs" or markers the players see. Those tracks wouldn't be visible if you look right at the planes as they fly; it would appear much like an airshow in that aspect.
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Re: Rocket Racing League

Postby Hagar » Mon Apr 21, 2008 11:02 am

Interesting article on the EZ Rocket here. http://www.xcor.com/products/vehicles/ez-rocket.html
I see D|ck Rutan was involved with the testing.

"We have been able to re-start the engines in mid-flight and perform touch-and-goes, both of which had never been done before in a rocket powered aircraft."

I'm not convinced that this claim is correct. It was possible to restart the rocket motor on the Me 163 Komet but considerably more dangerous. It was designed to do that to prolong the flight duration. http://homepage.ntlworld.com/andrew.walker6/komet/flight/flight4.htm
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Re: Rocket Racing League

Postby TacitBlue » Tue Apr 22, 2008 7:35 pm

I heard about this back in '05 or '06, and I'm pretty excited about it. Unfortunatly I don't think it will ever be a big hit with the general public because most people simply don't understand or don't care about aviation. It's a harsh thing to say I know, but that's just the way I see it.
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Re: Rocket Racing League

Postby DaveSims » Wed Apr 23, 2008 2:37 pm

And you thought the crashes on F1 and Nascar were brutal?  Two aircraft loaded with rocket fuel colliding at 300+mph.   :o
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Re: Rocket Racing League

Postby Jeph » Wed Apr 23, 2008 3:54 pm

its lox and kerosene, so not TOO terrible, relatively speaking, and they have virtual tracks, like those runners use, so they stay separated, and never cross paths, unless a major structural or control surface failure.
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Re: Rocket Racing League

Postby DaveSims » Thu Apr 24, 2008 8:35 am

its lox and kerosene, so not TOO terrible, relatively speaking


Relative to what!?  I am an airport firefighter and I wouldn't want to approach that combination.  Kerosene is Jet fuel basically, but LOX (Liquid oxygen) is very dangerous.  If it hits asphalt or any type of oil based product, it combusts quite energectically.  Which is why it and kerosene make good rocket fuel.  
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Re: Rocket Racing League

Postby Jeph » Thu Apr 24, 2008 9:49 am

oh, i know its reactivity with petroleum bases. When i was in the navy we couldn't service LOX if we polished our boots within 48 hours. but with the two planes colliding, chances are that A: the tanks would be ruptured and the O2 burned or vaporised in midair, and B it'll likely be safely distant from the crowd, and in small enough quantities that it won't be a major issue. total weight is about 500 lbs of LOX/propellant
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