how to activate fingers in freeware airplanes?

FSX including FSX Steam version.

Re: how to activate fingers in freeware airplanes?

Postby dave3cu » Wed Nov 07, 2012 10:18 am

Open the aircraft.cfg file to edit. Goto the [electrical] section and make the following change.

[electrical]
                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor         = 0, 5 , 17.0
gear_motor         = 0, 5 , 17.0
autopilot          = 0, 5 , 17.0
avionics_bus       = 0, 5 , 17.0
avionics           = 1, 5 , 17.0                //<--- change the 1 to 0       
pitot_heat         = 0, 2 , 17.0
additional_system  = 0, 2 , 17.0
...................

i.e. avionics           = 0, 5 , 17.0

This will tie your avionics to the main bus so that they get power from the main battery switch.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
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Re: how to activate fingers in freeware airplanes?

Postby alrot » Wed Nov 07, 2012 11:08 am


This will tie your avionics to the main bus so that they get power from the main battery switch.


what did you know ,Daube made a whole Gauge and it did not work and instead cause a system conflict after being release ,the file was change the day after without saying anything because the plane was already re-re-relelease like 3 times with problems and I did not want people to know about it  ,
and all of that  and there was a much simpler way to do this ..

Its kind of embarazing
Last edited by alrot on Wed Nov 07, 2012 11:10 am, edited 1 time in total.
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Re: how to activate fingers in freeware airplanes?

Postby esclavo » Fri Nov 09, 2012 5:04 am

OK the important thing is to fix:) thanks everyone!
The airplane is very very nice!!!!!

thanks to dave3cu for the cfg!
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