texture problem with Alpha T34A/B..

FSX including FSX Steam version.

texture problem with Alpha T34A/B..

Postby jphespe » Wed Aug 15, 2012 8:33 pm

Downloaded the AlfaSim T34A, originally for FS2004. I am using it with Win7 in FSX.  Everything is fine EXCEPT the landing gear wheels show when the window opens and immediately disappear, showing only a halo of the tires.  I have reinstalled a number of times but cannot clear this problem.  Any suggestions would be appreciated.

Thanks,
Jim
jphespe
2nd Lieutenant
2nd Lieutenant
 
Posts: 232
Joined: Wed Mar 16, 2011 10:55 pm
Location: Fullerton, CA

Re: texture problem with Alpha T34A/B..

Postby Hagar » Thu Aug 16, 2012 11:13 am

This is a common problem with FS9 textures in FSX. You can fix it easily with DXTBmp. http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm

Run DXTBmp & click File > Open. Find & open the file named jcwheels.bmp in the T-34 texture.A1 folder.
Click Alpha > Invert Alpha.
Click File > Save As > Extended Bitmap.
Select DXT3 format & save it in the original location. Overwrite the existing file when prompted.

Try it in FSX. Select the "Bare Metal" variation.

If that fixed the problem paste a copy of the modified file into the other Texture folders of the T-34.
Last edited by Hagar on Thu Aug 16, 2012 11:27 am, edited 1 time in total.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30868
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica

Re: texture problem with Alpha T34A/B..

Postby jphespe » Thu Aug 16, 2012 12:56 pm

THNK YOU!!!  Really liked the airplane and your solution was fantastic.
jphespe
2nd Lieutenant
2nd Lieutenant
 
Posts: 232
Joined: Wed Mar 16, 2011 10:55 pm
Location: Fullerton, CA

Re: texture problem with Alpha T34A/B..

Postby Zaphod » Thu Aug 16, 2012 1:45 pm

This is a common problem with FS9 textures in FSX. You can fix it easily with DXTBmp. http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm

Run DXTBmp & click File > Open. Find & open the file named jcwheels.bmp in the T-34 texture.A1 folder.
Click Alpha > Invert Alpha.
Click File > Save As > Extended Bitmap.
Select DXT3 format & save it in the original location. Overwrite the existing file when prompted.

Try it in FSX. Select the "Bare Metal" variation.

If that fixed the problem paste a copy of the modified file into the other Texture folders of the T-34.


And that my friends is a great tute right there!

Nice one Hagar. ;)
What doesn't kill you makes you stronger. But why take the risk?
Windows 10
Intel i7 950 3.06Ghz (8mb Cache)
MSI X58 Pro-E MoBo
MSI GeForce GTX 1050ti oc
Corsair MXS
User avatar
Zaphod
Captain
Captain
 
Posts: 850
Joined: Mon Oct 13, 2003 4:05 pm
Location: U.K.

Re: texture problem with Alpha T34A/B..

Postby Hagar » Fri Aug 17, 2012 5:35 am

[smiley=thumbsup.gif] Glad it worked for you. ;)
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30868
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 917 guests