POSKY Aircraft light effect problem, please help.

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Re: POSKY Aircraft light effect problem, please help.

Postby alrot » Thu May 10, 2012 4:59 pm

Im so orry Something came up (JOB) and I did have to shutdown my pc and interrupt the download, hang in there I just started again  :(
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Re: POSKY Aircraft light effect problem, please help.

Postby alrot » Thu May 10, 2012 7:03 pm

,I don't see the problem ,Nav and strobe .and all lights ON ,

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https://www.simviation.com/phpupload/upl ... 774805.jpg

https://www.simviation.com/phpupload/upl ... 716837.jpg

It can be in you FSX.cfg ,or It can be some other airplane that change something in the Effect folder
Last edited by alrot on Thu May 10, 2012 7:09 pm, edited 1 time in total.
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Re: POSKY Aircraft light effect problem, please help.

Postby alrot » Thu May 10, 2012 7:09 pm

Just in case this is in Wing Tip Model

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Re: POSKY Aircraft light effect problem, please help.

Postby andy190 » Thu May 10, 2012 7:36 pm

I don't have the plane but as Xpand said it's probably a missing fx Texture.

When you installed the plane did you copy the effects to the FSX Effects folder & the Effect Textures to The FSX Effects\Texture folder?
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Re: POSKY Aircraft light effect problem, please help.

Postby alrot » Thu May 10, 2012 8:09 pm

No Andy ,It doesn't comes with any FX at all , I think could be a missing FX that FSX uses to strobes or Nav lights
Last edited by alrot on Fri May 11, 2012 8:29 am, edited 1 time in total.
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Re: POSKY Aircraft light effect problem, please help.

Postby andy190 » Thu May 10, 2012 9:40 pm

also any FX files is not a texture its a description of how certain thing will work


What I mean by fx Texture is the texture that some fx files use.

For example "fx_alrot_smoke"

[ParticleAttributes.0]
Blend Mode=1
[glow=yellow,2,300]Texture=fx_1.bmp[/glow]
Bounce=0.00
Color Start=50, 50, 50, 18
Color End=50, 50, 50, 0
Jitter Distance=0.00
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=4.00
Y Scale Goal=4.00
Z Scale Goal=4.00
Extrude Length=3.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
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Re: POSKY Aircraft light effect problem, please help.

Postby dave3cu » Thu May 10, 2012 9:57 pm

Alrot,

Light .fx do use a texture. If used, the texture is called
Last edited by dave3cu on Fri May 11, 2012 8:30 am, edited 1 time in total.
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Re: POSKY Aircraft light effect problem, please help.

Postby Evan Popchock » Thu May 10, 2012 10:56 pm

by the way, I just looked in the effects folder and noticed that somehow, the fx files were modified on 04/22/12.  I don't know how this could have happened, but maybe when I installed another aircraft requiring these files, I must have replaced the existing ones that were there without knowing it.  I mean, there is no way this problem could have happened by itself. :)
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Re: POSKY Aircraft light effect problem, please help.

Postby Bass » Fri May 11, 2012 6:52 am

I just tried to use Simviation image uploader, but it won't let me upload the image I want to post on here because it says the image is too large. >:(


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Re: POSKY Aircraft light effect problem, please help.

Postby Xpand » Fri May 11, 2012 7:37 am


Xpand, we are just trying to help too!

Ahaha, no worries!
Last edited by Xpand on Fri May 11, 2012 7:39 am, edited 1 time in total.
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Re: POSKY Aircraft light effect problem, please help.

Postby Bass » Fri May 11, 2012 7:50 am

[quote]by the way, I just looked in the effects folder and noticed that somehow, the fx files were modified on 04/22/12.
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Re: POSKY Aircraft light effect problem, please help.

Postby alrot » Fri May 11, 2012 8:28 am

also any FX files is not a texture its a description of how certain thing will work


What I mean by fx Texture is the texture that some fx files use.

For example "fx_alrot_smoke"

[ParticleAttributes.0]
Blend Mode=1
[glow=yellow,2,300]Texture=fx_1.bmp[/glow]
Bounce=0.00
Color Start=50, 50, 50, 18
Color End=50, 50, 50, 0
Jitter Distance=0.00
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=4.00
Y Scale Goal=4.00
Z Scale Goal=4.00
Extrude Length=3.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00


[quote]Alrot,

Light .fx do use a texture. If used, the texture is called
Last edited by alrot on Fri May 11, 2012 11:54 am, edited 1 time in total.
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