Seafire FSX bug.

FSX including FSX Steam version.

Seafire FSX bug.

Postby Bass » Thu Apr 19, 2012 8:13 am

Downloaded XSeafire.zip by Danny Garnier.

Again some failures in uploading fsx planes.
(I didn't need to take a picture, this is from his zip file.)

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As you can see, some gauges flying in "the air"
I tried to mess around with the panel.cfg but no luck, and i even tried to find Danny and then give him a mail or pm, no luck.
Maybe he see this then!
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Re: Seafire FSX bug.

Postby BlackAce » Thu Apr 19, 2012 12:38 pm

I think it is supposed to be like that...
http://downloads.precisionmanuals.com/i ... _Pilot.jpg [http://pic.yupoo.com/frank1223/BhFQbsLl/yeEIP.gif
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Re: Seafire FSX bug.

Postby alrot » Thu Apr 19, 2012 12:38 pm

I'm going to fix it ,I'm downloading the file ,
Last edited by alrot on Thu Apr 19, 2012 12:39 pm, edited 1 time in total.
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Re: Seafire FSX bug.

Postby alrot » Thu Apr 19, 2012 12:59 pm

;) that's not consider a bug
Last edited by alrot on Thu Apr 19, 2012 1:00 pm, edited 1 time in total.
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Re: Seafire FSX bug.

Postby Flying Trucker » Thu Apr 19, 2012 1:40 pm

Well done "alrot"... ;)
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Re: Seafire FSX bug.

Postby Daube » Fri Apr 20, 2012 4:39 am

From what I remember, this Seafire from Aeroplane Heaven has quite a nice virtual cockpit. Using the 2D panel in such a plane is perhaps not the best choice, in my opinion.

In FSX SP2 or Acceleration, I believe the only problem that this plane had was that the prop was not transparent, or perhaps not "enough" transparent, but for the gauges and effects, everything was working fine. It was a very nice plane, not so easy to land on a carrier by the way. I have used this plane for a while before switching to his payware brother.
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Re: Seafire FSX bug.

Postby Bass » Fri Apr 20, 2012 6:23 am

Alrot. I hope i can call you MY VERY GOOD FREIND.  :)
You are good...

In the earlier days i had a program managing gauges and panels, so maybe i should search for one again!

And Daube, you've made me more and more using 3d panel! Its quite interesting and sure make your "toes up" in flight. ;)

Once againg, i sure hope uploaders would check their stuff, before sending it out.
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Re: Seafire FSX bug.

Postby Bass » Fri Apr 20, 2012 7:22 am

Alrot
Here are my result. As you can see, still missing something downyonder, and some double gauges.

Image

And here is my .cfg

// This Panel.cfg file created by FS Panel Studio panel editor utility - http://www.fspanelstudio.com
// Built Friday, April 24, 2009 at 09:58 FSPS Build:20340

[Window Titles]
Window00=Gauges
Window01=Main Panel
Window02=Throttle Quadrant
Window03=Radios
Window04=Clock
Window05=GPS




//--------------------------------------------------------
[Window00]
file=AH_Seafire_mainpanel.bmp
Background_color=0,0,0
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=1
ident=gauges
sizeable=1
render_3d_window=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000

gauge00=Hurricane_1!Airspeed,
Last edited by Bass on Fri Apr 20, 2012 7:24 am, edited 1 time in total.
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Re: Seafire FSX bug.

Postby alrot » Sat Apr 21, 2012 11:08 am

bass ,dany gardnier does not make airplanes ,"he fix them"  ::)

Its very easy for me to remove/add gauges to 2d panel I use FSX Panel Studio Software which allows me to move /add anything in a 2d panel,(I also use it for VC)

  I don't know too much about military Vintages war birds
if I knew how are the buttons and switches of this airplane I would fix it properly 
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Re: Seafire FSX bug.

Postby Bass » Sun Apr 22, 2012 6:53 am

Thanks alrot.
I need to get some sw then.  :)
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Re: Seafire FSX bug.

Postby Hagar » Sun Apr 22, 2012 7:31 am

[quote]
bass ,dany gardnier does not make airplanes ,"he fix them"
Last edited by Hagar on Sun Apr 22, 2012 7:37 am, edited 1 time in total.
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Re: Seafire FSX bug.

Postby Bass » Sun Apr 22, 2012 9:31 am

Hager, you just hit the spot. That's the reason i show some dl's not fit to do the job in fsx.

Here's my quick rework on the 2d panel with a panel sw

Image

I now need to learn how to make changes in vc panels too.

I dl'd Corsair_Dbolt.zip by Scrub. Now that i can understand, its a beauty.  :)
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Re: Seafire FSX bug.

Postby alrot » Sun Apr 22, 2012 10:32 am

[quote][quote]
bass ,dany gardnier does not make airplanes ,"he fix them"
Last edited by alrot on Sun Apr 22, 2012 10:34 am, edited 1 time in total.
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Re: Seafire FSX bug.

Postby Bass » Mon Apr 23, 2012 7:26 am

I just got the free seafire from "heaven" and i like it. They even put in a fsx exe file.

One bug tho. There's some funny yellow blinks at the right of the aircraft! I've manage to get a pic with one on the right wing. (They blink very fast when moving outside look.)

Image

What can that be?
Last edited by Bass on Mon Apr 23, 2012 7:30 am, edited 1 time in total.
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Re: Seafire FSX bug.

Postby Hagar » Mon Apr 23, 2012 8:02 am

That looks like a stray nav light. I tried the FSX version of the AH Seafire package & noticed a few bugs with some of the variants. Not sure what causes them.

I've been using the FS2004 version for a while now. I tweaked the prop texture myself.
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