removing cockpit textures in "look" views

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removing cockpit textures in "look" views

Postby Aquila » Tue Jan 31, 2012 4:32 pm

I've always been bothered by the usually crude attempt to place the part of the cockpit corresponding to the views (right oblique, right side, right rear oblique, rear, etc.).
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Re: removing cockpit textures in "look" views

Postby Boikat » Tue Jan 31, 2012 6:53 pm

If I understand your question, you mean "camera".  If so, they are in the aircraft.cfg, and are the [CameraDefinitions.X] entries.  Just edit the aircraft.cfg by deleting those entries and saving the changes.
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Re: removing cockpit textures in "look" views

Postby Aquila » Wed Feb 01, 2012 12:02 am

HI! Thanks for the response! I'm not referring to the cam views but the part of the cockpit (look left and you see the window pillar or instruments at the left arm of the pilot) the pilot would see if he looked left.  Looking left and forward (7 on the keypad for me) the pilot is looking at an angle of 45deg from dead ahead; looking right (6 on the number pad) the copilot's seat; right and forward (9 on the number pad) part of the panel on the copilot's side; etc.  Most of the aircraft in FS9 didn't have any pix of the cockpit interior but it seems all of the FSX aircraft do.  I've found one so far that doesn't.  On base to an airport, I like look out and see where the runway is, for example.  It's not the virtual cockpit textures.  I hope this clarifies the question a bit.

Thanks, again!
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Re: removing cockpit textures in "look" views

Postby michaelb15 » Wed Feb 01, 2012 12:36 am

Seems you have been caught in a realism tumble!!!; Please don't let this get in the way of your sim experience! stuff happens!


But I would practice more! FSX is a tough nut to crack! but don't worry! you will get it!!! :D :D :D ;)
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Re: removing cockpit textures in "look" views

Postby Hagar » Wed Feb 01, 2012 4:41 am

I didn't think that FSX supports fixed view windows in 2D Cockpit
Last edited by Hagar on Wed Feb 01, 2012 5:21 am, edited 1 time in total.
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Re: removing cockpit textures in "look" views

Postby garryrussell » Wed Feb 01, 2012 7:10 am

In FS9, where there is a VC parts of that show in the 2D panel as views but they are modelled parts.

The side view BMP's in FS9 are a part of the 2D panel and this is something FS.X does not support
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Re: removing cockpit textures in "look" views

Postby Boikat » Wed Feb 01, 2012 8:27 am

[quote]I've always been bothered by the usually crude attempt to place the part of the cockpit corresponding to the views (right oblique, right side, right rear oblique, rear, etc.).
Last edited by Boikat on Wed Feb 01, 2012 8:28 am, edited 1 time in total.
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Re: removing cockpit textures in "look" views

Postby BlackAce » Wed Feb 01, 2012 9:04 am

Upload a photo and show us?
http://downloads.precisionmanuals.com/i ... _Pilot.jpg [http://pic.yupoo.com/frank1223/BhFQbsLl/yeEIP.gif
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Re: removing cockpit textures in "look" views

Postby Aquila » Wed Feb 01, 2012 5:33 pm

Great idea! I should've included pix. OK, after investigating further, I've found that some aircraft have the "fixed window" listed in the panel.cfg and the relevant texture included (forward_right, etc.).
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Re: removing cockpit textures in "look" views

Postby andy190 » Wed Feb 01, 2012 5:41 pm

Backup the panel.cfg to your documents or somewhere then edit the one in the panel folder removing the Fixed Window lines.

Then test it in fsx & if something isn't right overwrite the edited one with the backed up one.
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Re: removing cockpit textures in "look" views

Postby Hagar » Thu Feb 02, 2012 4:57 am

I think you'll find those fixed views are used on 2D panels for earlier versions of FS.
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Re: removing cockpit textures in "look" views

Postby garryrussell » Thu Feb 02, 2012 5:35 pm

In FS9, where there is a VC parts of that show in the 2D panel as views but they are modelled parts.

The side view BMP's in FS9 are a part of the 2D panel and this is something FS.X does not support


This is my post from above backing up what Hagar is saying.

There are no 2D BMP views in FS.X, the reason why the FS.X versions of my models do not have them but the FS.9 do.

In FS.9 portovers the views might still be in the folder but of course will be ignored.
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