EADS Socata TBM700 VC glass opaque

FSX including FSX Steam version.

EADS Socata TBM700 VC glass opaque

Postby chrisgin1 » Sun Aug 30, 2009 9:51 pm

Hi everyone,

i am new to the forum and joined out of desperation to solve an issue.  I can't see out of the glass in the TBM700 VC. I know this issue has been answered in the past so my apologies for asking again, but i just can't find a solution that has helped me.  i am aware some of you have fixed this - can you walk me throguh what you did?

thanks so much

chrisgin1
chrisgin1
Ground hog
Ground hog
 
Posts: 7
Joined: Sun Aug 30, 2009 10:40 pm

Re: EADS Socata TBM700 VC glass opaque

Postby Layne. » Mon Aug 31, 2009 1:14 am

Hmm, it seems like a compatibility issue most commonly found when using FS9 aircraft in FSX Sp2 so it's most likely been done before.
Windows 7 Ultimate x64 | 22" LED Monitor (1920x1080) | AMD Phenom II x4 970 Black Edition~3.5Ghz | 4gb RAM | ATI Radeon 6850 1gb | 1Tb HDD

[img]http://www.simviation.com/phpupload/uploads/1302666610.
User avatar
Layne.
Major
Major
 
Posts: 2646
Joined: Sun Jun 10, 2007 9:17 pm
Location: Australia, Victoria, Melbourne

Re: EADS Socata TBM700 VC glass opaque

Postby pete » Mon Aug 31, 2009 2:23 am

HUI and welcome to this forum.

Can you please tell us exactly which TBM 700 you are having trouble with?

Depending on the problem this might help but if not just let us know.

http://205.252.250.26/cgi-bin/yabb2/YaB ... 1193292780

Thanks
Simplicity is the ultimate sophistication. – Leonardo da Vinci
User avatar
pete
Administrator
Administrator
 
Posts: 10243
Joined: Mon Jan 01, 2001 2:01 am
Location: Cloud Cuckoo Land

Re: EADS Socata TBM700 VC glass opaque

Postby chrisgin1 » Mon Aug 31, 2009 2:47 am

Hi Pete and Lane,

thanks for taking the time to reply.  I downloaded the TBM 700 from simviation.  In the FSX readme file it identifies the file as Socata TBM700 A for FS2004 & tested OK in FSX, by Michel Migaud, Cyril Breton.

I have heard of others having this problem and even found a "solution?" which was as follows:

OK, here is the list, the modification are quite simple. You must edit the textures:
- glassdetail.bmp
- glassdetail2.bmp
- diver6.bmp

Each time, you will need to
- create an alpha channel(black)
- export alpha to editor
- fill the alpha with a dark grey
- save in the editor
- refresh alpha in DXTBMP
- save the picture as extended bitmap, DTX3


Sorry, but none of that makes sense to me.... are either of you / anyone else able to spell this out a little more.

thanks so much for all your help - i REALLY appreciate it.

cheers

chrisgin1 :)
chrisgin1
Ground hog
Ground hog
 
Posts: 7
Joined: Sun Aug 30, 2009 10:40 pm

Re: EADS Socata TBM700 VC glass opaque

Postby Hagar » Mon Aug 31, 2009 2:54 am

Hi chrisgin1. As Layne pointed out this is a common problem with FS2004 aircraft in FSX. Sometimes it can be fixed & sometimes it can't.

OK, here is the list, the modification are quite simple. You must edit the textures:
- glassdetail.bmp
- glassdetail2.bmp
- diver6.bmp

Each time, you will need to
- create an alpha channel(black)
- export alpha to editor
- fill the alpha with a dark grey
- save in the editor
- refresh alpha in DXTBMP
- save the picture as extended bitmap, DTX3

Sorry, but none of that makes sense to me.... are either of you / anyone else able to spell this out a little more.

This is straightforward enough once you get the hang of it. You will need a utility named DXTBmp to edit the textures. Get the latest version here. ---> http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
Last edited by Hagar on Mon Aug 31, 2009 2:55 am, edited 1 time in total.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30868
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica

Re: EADS Socata TBM700 VC glass opaque

Postby chrisgin1 » Mon Aug 31, 2009 3:28 am

Hey thanks Hagar,

i will give it a go and let you know if i get stuck.

thanks to everyone for your help!

cheers

chrisgin1
chrisgin1
Ground hog
Ground hog
 
Posts: 7
Joined: Sun Aug 30, 2009 10:40 pm

Re: EADS Socata TBM700 VC glass opaque

Postby pete » Mon Aug 31, 2009 3:32 am

Hi Chris,

It often depends who has prepared the aircraft.

I downloaded the one on this page and it works fine for me

Image
Last edited by pete on Fri Dec 24, 2010 9:18 am, edited 1 time in total.
Simplicity is the ultimate sophistication. – Leonardo da Vinci
User avatar
pete
Administrator
Administrator
 
Posts: 10243
Joined: Mon Jan 01, 2001 2:01 am
Location: Cloud Cuckoo Land

Re: EADS Socata TBM700 VC glass opaque

Postby Daube » Mon Aug 31, 2009 4:06 am

[quote]Hi Pete and Lane,

thanks for taking the time to reply.
Last edited by Daube on Mon Aug 31, 2009 4:06 am, edited 1 time in total.
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6611
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: EADS Socata TBM700 VC glass opaque

Postby chrisgin1 » Mon Aug 31, 2009 4:15 am

Hi everyone,

Just to let you know the edit worked perfectly!!!

Thanks to you all for your help.  It turned out to be a very easy fix.  The steps were as follows:

1.  Download DXTBmp from the following link: http://www.btinternet.com/~mnwright/programs/dxtbmp.htm - THANKS HAGAR!!!!

2.  Now follow these instructions:

The textures you will need to edit are
- glassdetail.bmp
- glassdetail2.bmp
- diver6.bmp

They are located in the aircrafts texture folder.  Start with folder Texture1

Remember to back up the original files before you start editing, e.g. slip the word old in front of the filenames so as to retain an original copy.

Each time you edit the textures, you will need to:
- create an alpha channel(black) --> select Alpha from top menu and then click on Create Alpha Channel (Black)

- export alpha to editor --> click on Alpha from menu and then Send alpha to editor

- fill the alpha with a dark grey --> Click on the little paint can tipping (fill tool) and select the darkest grey there is (next to black) then click on the image to fill it.

- save in the editor --> Click on File, then Save, then exit out of the paint editor

- refresh alpha in DXTBMP --> you should now be back in DXTBmp.  Click once again on Alpha, then select Refresh Alpha

- save the picture as extended bitmap, DTX3 --> click on File, Save As then select Extended Bitmap

Remember to follow these steps for each of the files:
- glassdetail.bmp
- glassdetail2.bmp
- diver6.bmp

Once that is all complete, you can just drag and drop the newly edited files into your other texture folder - texture2, to correct the same VC opaque window problem.

Great effort team - we got there, no more mandatory IFR flight - we can see!!!!!

Happy flying.

Chrisgin
chrisgin1
Ground hog
Ground hog
 
Posts: 7
Joined: Sun Aug 30, 2009 10:40 pm

Re: EADS Socata TBM700 VC glass opaque

Postby chrisgin1 » Mon Aug 31, 2009 4:21 am

Thanks Daube.  Sorry, I also meant to say a big thanks to you for the original instructions i quoted - i think they were yours.  They were a great help in guiding me through the process once i had DXTBmp installed.  Thanks also for the link!!! :)

cheers

chrisgin
chrisgin1
Ground hog
Ground hog
 
Posts: 7
Joined: Sun Aug 30, 2009 10:40 pm

Re: EADS Socata TBM700 VC glass opaque

Postby Daube » Mon Aug 31, 2009 7:08 am

You're welcome :)
I think a lot of people will find your extended instructions very usefull too.
If you check the textures that I included in my archive, you'll find that I kept a little bit of interior reflections on the glass. This looks much more realistic than a totally transparent glass, it adds a little bit of details.
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6611
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: EADS Socata TBM700 VC glass opaque

Postby pedritopiloto » Wed Jun 15, 2011 5:14 am

Two years later, thought, I just register to thank you all for this solution. This is a good comunity. Let's take a look.
pedritopiloto
Ground hog
Ground hog
 
Posts: 1
Joined: Wed Jun 15, 2011 5:58 am


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 577 guests