FSX Fixing Runway SKSP

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FSX Fixing Runway SKSP

Postby wlix261 » Thu Oct 14, 2010 5:36 pm

Can anyone tell me how can I delete a building that's in the middle of Runway 24 at SKSP?

FSX SP2 Win7-64
Win7 64 Bit O/S Intel Core-2 6420 2.13Ghz 2.14 Ghz 4.0GB-RAM NVIDIA GForce-210
FSX Acceleration SP2
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Re: FSX Fixing Runway SKSP

Postby machineman9 » Thu Oct 14, 2010 5:55 pm

Toggle off, or remove, every addon scenery package you have and add them one by one until you notice the problem returns.

If you had a British runway with a house on it, this could well be caused by a scenery package in Australia/USA/wherever if they accidently plotted the bad points it could show up anywhere in the world.

So the best way is to remove all extra scenery and add it back one at a time until the problem returns, then remove the scenery package causing the issues.
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Re: FSX Fixing Runway SKSP

Postby Solid » Fri Oct 15, 2010 2:32 pm

Can anyone tell me how can I delete a building that's in the middle of Runway 24 at SKSP?

FSX SP2 Win7-64



SbuilderX will "erase" any object from anywhere just by making a "erase poly" on top of it and compiling a tiny .bgl, very useful tree chopper or building destroyer tool... ::)
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Re: FSX Fixing Runway SKSP

Postby wlix261 » Sat Oct 16, 2010 4:28 pm

The building-chopper app seems like should do the fixing. I am going to download it and learn how to use it. Thanks
Win7 64 Bit O/S Intel Core-2 6420 2.13Ghz 2.14 Ghz 4.0GB-RAM NVIDIA GForce-210
FSX Acceleration SP2
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