I'm not really sure what the point would be to developing FS11 when 2% of PC's can run FSX at full throttle as it is. Or am I wrong on this?
You're not wrong.. just looking at it from the wrong angle.
Let's pretend FSX is photographically real on max settings.. and the computer able to run it at full potential might never exist. I like the idea of having that potential there.
If you were running stock FS9 full-out.. and then built a new computer capable of running FSX with some of the settings pulled back.. you got a significantly better simming experience. If M$ had thougt this through.. they would have released FSX with coding that made "full sliders" actuall only mid settings.. people would have been happy. The fixation for where the "sliders" are set is pointless. Then.. they could have released an update that esentially just removed the coding and recalibrated the sliders to what they are now. Or even saved that update and added a few pieces of eye-candy to it and named it FS11.
ANYway.. the future of FSX is right here, every day. Developers and hardware still have a long way to go before FSX runs out of potential.