Crosswind Take-offs in FSX

FSX including FSX Steam version.

Crosswind Take-offs in FSX

Postby enm » Fri Oct 23, 2009 6:14 pm

Im curious to know wheather anybody else has experienced this in FSX?

When taking off with a crosswind..doesnt matter how strong. The aircraft does not get pushed by the wind at all..as a matter of fact it stays center line until your wheels lift off the ground. At this point is when the wind pushes the aircraft. The same thing can be said for landing with crosswinds also. So as long as your gear is on the ground crosswinds seem to have no effect on your aircraft.
Gigabyte EX58A-UD5 V2.0
Core i7-980X
OCZ 12GB PC312800
GTX 480
800watt PSU
FSX SP2
Win 7 64-bit
enm
Ground hog
Ground hog
 
Posts: 25
Joined: Tue Aug 05, 2008 2:45 am
Location: Seattle Wa

Re: Crosswind Take-offs in FSX

Postby BFMF » Fri Oct 23, 2009 6:53 pm

I've noticed that wind does affect my aircraft when taxiing around on the ground
BFMF
Colonel
Colonel
 
Posts: 16266
Joined: Mon Feb 25, 2002 6:06 pm
Location: Pacific Northwest

Re: Crosswind Take-offs in FSX

Postby Tai-2 » Fri Oct 23, 2009 7:22 pm

I've noticed that wind does affect my aircraft when taxiing around on the ground

I have as well, for example as I had my little old cessna on the taxiway one time, host made hurricane weather and uh ya, says it all.
User avatar
Tai-2
Captain
Captain
 
Posts: 699
Joined: Thu Apr 23, 2009 10:57 pm
Location: Georgia

Re: Crosswind Take-offs in FSX

Postby Ang2dogs » Fri Oct 23, 2009 7:44 pm

You also need to have your realism setting at least 50%.
User avatar
Ang2dogs
Captain
Captain
 
Posts: 862
Joined: Sun Aug 19, 2007 12:38 am
Location: black mountain hills of Dakota

Re: Crosswind Take-offs in FSX

Postby Capt.Propwash » Fri Oct 23, 2009 8:28 pm

I've noticed that wind does affect my aircraft when taxiing around on the ground

I have as well, for example as I had my little old cessna on the taxiway one time, host made hurricane weather and uh ya, says it all.





I was about to say.... come to my FSHost and I will show you that even your F14, 15, 16, A10, ....... NOTHING you have in your hangar will stay on the ground, no matter if it can go mach4 or not. 

Set winds at ground level to 150 Knots or higher, and I will assure you that your plane WILL slide.



437th.hopto.org    Flight Server
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expre
User avatar
Capt.Propwash
Major
Major
 
Posts: 1947
Joined: Tue Feb 20, 2007 12:34 am
Location: KCHS, Charleston, SC, USA

Re: Crosswind Take-offs in FSX

Postby enm » Fri Oct 23, 2009 11:37 pm

Thanks Angusmax

I realized my realism had never been touched. I moved the general slider about a 1/3 and walla.....real crosswind effects.
Gigabyte EX58A-UD5 V2.0
Core i7-980X
OCZ 12GB PC312800
GTX 480
800watt PSU
FSX SP2
Win 7 64-bit
enm
Ground hog
Ground hog
 
Posts: 25
Joined: Tue Aug 05, 2008 2:45 am
Location: Seattle Wa

Re: Crosswind Take-offs in FSX

Postby Layne. » Sat Oct 24, 2009 1:00 am

I've noticed that wind does affect my aircraft when taxiing around on the ground

I have as well, for example as I had my little old cessna on the taxiway one time, host made hurricane weather and uh ya, says it all.





I was about to say.... come to my FSHost and I will show you that even your F14, 15, 16, A10, ....... NOTHING you have in your hangar will stay on the ground, no matter if it can go mach4 or not.
Windows 7 Ultimate x64 | 22" LED Monitor (1920x1080) | AMD Phenom II x4 970 Black Edition~3.5Ghz | 4gb RAM | ATI Radeon 6850 1gb | 1Tb HDD

[img]http://www.simviation.com/phpupload/uploads/1302666610.
User avatar
Layne.
Major
Major
 
Posts: 2646
Joined: Sun Jun 10, 2007 9:17 pm
Location: Australia, Victoria, Melbourne

Re: Crosswind Take-offs in FSX

Postby JoBee » Sat Oct 24, 2009 1:33 am

On the ground it depends on weight whether it will slide from wind

All due respect, not necessarily.

If the wind speed over the wing approaches the aircrafts stall speed, it can generate enough lift to take the weight off the wheels and allow the airplane to move.

This is why airplanes are tied down when not in use.

Wings are pretty stupid. They don't care if the airflow over them comes from forward movement or local meteorological conditions. Give them enough and they will fly.

Down at my local airport the commercial operator puts metal fixtures called stall fences on the leading edges of the wings on windy nights to disrupt airflow over the wing.

regards,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
User avatar
JoBee
Captain
Captain
 
Posts: 574
Joined: Sat Aug 29, 2009 2:14 am


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 481 guests