












Call that a junkyard?

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Do you have a BUFFERPOOLS entry in your .cfg? Too high a number in that entry can cause this.



Do you have a BUFFERPOOLS entry in your .cfg? Too high a number in that entry can cause this.


Do you have a BUFFERPOOLS entry in your .cfg? Too high a number in that entry can cause this.
I did not see one. What [heading] is it under, if there is one?


Hi Folks
Boikat -
Objects rendered as disassociated components occur as a result of a render stall.
The render stall can have several root causes -
- Sliders too high
- Inapropriate/bad modeling techniques
- Inapropriate/bad texturing techniques
- Missing Textures
- Missing/incorrect texture.cfg file
- texture.EXT called by the model, differs from that present in the repaint folder.
As your errors are occuring on repaints of default aircraft, (i.e. well optimised models),
and does not manifest itself on the default paints,
then please see the following links for the likely cause -
FSDeveloper - Wiki - Missing textures
FSDeveloper - Wiki - Texture.cfg (FSX)
HTH
ATB
Paul





Hi Folks
Boikat -
Objects rendered as disassociated components occur as a result of a render stall.
The render stall can have several root causes -
- Sliders too high
- Inapropriate/bad modeling techniques
- Inapropriate/bad texturing techniques
- Missing Textures
- Missing/incorrect texture.cfg file
- texture.EXT called by the model, differs from that present in the repaint folder.
As your errors are occuring on repaints of default aircraft, (i.e. well optimised models),
and does not manifest itself on the default paints,
then please see the following links for the likely cause -
FSDeveloper - Wiki - Missing textures
FSDeveloper - Wiki - Texture.cfg (FSX)
HTH
ATB
Paul

Hi Folks
Boikat -
Objects rendered as disassociated components occur as a result of a render stall.
The render stall can have several root causes -
- Sliders too high
- Inapropriate/bad modeling techniques
- Inapropriate/bad texturing techniques
- Missing Textures
- Missing/incorrect texture.cfg file
- texture.EXT called by the model, differs from that present in the repaint folder.
As your errors are occuring on repaints of default aircraft, (i.e. well optimised models),
and does not manifest itself on the default paints,
then please see the following links for the likely cause -
FSDeveloper - Wiki - Missing textures
FSDeveloper - Wiki - Texture.cfg (FSX)
HTH
ATB
Paul



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