VC resolution?

FSX including FSX Steam version.

VC resolution?

Postby CoCAperture » Tue Jul 14, 2009 8:45 pm

I was wonderinf if anyone could give me a tip on how to get the textures in my virtual cockpits to be more, well... readable. Right now I need to refer to the 2D panel to read any of the markings on knobs, guages, etc for most virtual cockpits because the text looks like white globs in VC... I have my texture settings set high and im playing at 1080p with a 9800GTX+ so I don't think I should have so much trouble with this.

Are the native textures just not detailed enough, and if so has anybody updated any of them to be legible?
CoCAperture
Ground hog
Ground hog
 
Posts: 3
Joined: Sat Jun 27, 2009 8:38 pm

Re: VC resolution?

Postby Daube » Wed Jul 15, 2009 4:15 am

There are three possibilities:
- you did not check the "high resolution virtual cockpit" in the advanced graphics options
- the plane itself is not defined correctly in the panel.cfg. See the [VCockpitxx] sections, and try to increase the "pixel_size" parameter, like from "256,256" up to "512,512" or "1024, 1024".
- the gauges or textures are not good and you can't do anything about that (appart from using other gauges, by editing them in the panel.cfg)
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6611
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: VC resolution?

Postby grizzard » Wed Jul 15, 2009 9:05 am

I move in closer on some planes .....   + key and - key ... even on high rez ......
Intel i7 920 @ 4 Ghz- Thermalright Ultra-120 Extreme Fan - MSI X58 Platinum- MSI Geforce 285 GTX 1 GB - 6 GB OCZ 1600 DDR3 1600 - WD VelociRaptor 300 GB - OCZ 700 Watt GameXstream - Samsung SyncMaster 2493 HM - Vista Home Premium
User avatar
grizzard
2nd Lieutenant
2nd Lieutenant
 
Posts: 241
Joined: Sun Mar 09, 2008 7:17 pm
Location: Rio Tinto


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 505 guests