This screen capture is cropped from a 3840x1024 pic. (I have the TH2Go.)

Any advice would be most appreciated.
Thanks,
...jim
Can anything be done about the lights on AI aircraft? In particular, the landing lights?
This screen capture is cropped from a 3840x1024 pic. (I have the TH2Go.)
Any advice would be most appreciated.
Thanks,
...jim
3840x1024!?!?!?!?!?
Unholy unholiness...
You could try downloading this:
http://www.simviation.com/cgi-bin/syb2. ... mentv1.zip
It's a new halo effect for lights in FSX.
And how are you liking the SF.260? My favourite add-on ever
However Jim the main problem is the sim itself and the scale of the images for lights in Halo.bmp, not the FX file
SP2 made landing lights rediculously large and how I control them is through a redesigned halo.bmp file located in the main FSX\Texture folder
You can download Nicks Lightfix V2 for FS9.. extract the file Halo.bmp, back up the original in FSX from the patch listed below and place the one from my FS9 package into
Filght Simualtor X\Texture
that should provide some relief
Nicks Lightfix V2.. Halo.bmp is located in:
Nicks_Lightfix_V2\Install New Lights\Airport Lights
its a ZIP.exe file for automatic install... you can just select a new location for it to unzip to and then move the extracted Halo.bmp to the main FSX texture folder... but DO remember to backup your original first
However Jim the main problem is the sim itself and the scale of the images for lights in Halo.bmp, not the FX file
SP2 made landing lights rediculously large and how I control them is through a redesigned halo.bmp file located in the main FSX\Texture folder
You can download Nicks Lightfix V2 for FS9.. extract the file Halo.bmp, back up the original in FSX from the patch listed below and place the one from my FS9 package into
Filght Simualtor X\Texture
that should provide some relief
Nicks Lightfix V2.. Halo.bmp is located in:
Nicks_Lightfix_V2\Install New Lights\Airport Lights
its a ZIP.exe file for automatic install... you can just select a new location for it to unzip to and then move the extracted Halo.bmp to the main FSX texture folder... but DO remember to backup your original first
Thank you Nick. I'll give the above a go and report back.
...jim
You could try downloading this:
http://www.simviation.com/cgi-bin/syb2. ... mentv1.zip
It's a new halo effect for lights in FSX.
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