In one demonstration, ATI showed 1.5 teraflops of runtime computing ability for a live demo with a lot of demanding 3D effects. It was part of a game which will be coming out before too long and showed a stunning 3D flight through a forest, over some water, past a bird in flight, through the grass and much more. Another demo showed a single machine doing gaming and realtime MPEG encoding on the frame-by-frame generated images for the game. That information was transmitted across a network to be shown on two other computers. It worked so smoothly on the single machine that it almost could not be understood what was taking place. But, according to AMD, it was doing 100% realtime encoding of the images while generating them. The presenter made a point of indicating just how compute intensive this was.
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