FSX Blurries Question

FSX including FSX Steam version.

FSX Blurries Question

Postby usapatriot » Sun Sep 14, 2008 8:43 am

Finally I have set up FSX to run smoothly on my system except that there is one thing that's been bugging me. I'd say that around three or four nautical miles the textures below and around me are clear but anymore than that and they become a blur. Is there anything I can do to remedy this blurry appearance at distances.

Forgot to mention it mainly occurs in big cities.
Last edited by usapatriot on Sun Sep 14, 2008 8:51 am, edited 1 time in total.
Antec 902 - i7 920 @ 4.0GHz - G.Skill 6GB DDR3 - Radeon 5870 1GB - Win 7 x64
usapatriot
2nd Lieutenant
2nd Lieutenant
 
Posts: 270
Joined: Sat Feb 16, 2008 10:53 am
Location: Miami, FL

Re: FSX Blurries Question

Postby Meck » Sun Sep 14, 2008 10:09 am

Have you set your AA to trilinear or anisotrop? That should improve your graphics though not every system may handle it (I have to saty at biliniear  :-[)...
Image

excuse bad grammar; "I' bin Bayer..."
User avatar
Meck
Major
Major
 
Posts: 1656
Joined: Sat Apr 21, 2007 12:07 pm
Location: Bavaria

Re: FSX Blurries Question

Postby Anxyous » Sun Sep 14, 2008 1:19 pm

In the [MAIN] section of your FSX.cfg file, enter the line FIBER_FRAME_TIME_FRACTION= and enter a value between 0.1 and 1.0 in the end. The low the value, the less blurries you should see, but FPS will also drop. I got mine at 0.8.
Image
User avatar
Anxyous
Major
Major
 
Posts: 2593
Joined: Mon Dec 25, 2006 4:04 pm

Re: FSX Blurries Question

Postby NickN » Mon Sep 15, 2008 6:19 am

In the [MAIN] section of your FSX.cfg file, enter the line FIBER_FRAME_TIME_FRACTION= and enter a value between 0.1 and 1.0 in the end. The low the value, the less blurries you should see, but FPS will also drop. I got mine at 0.8.



a very bad tweak if running SP1 or SP2 and trying to run high scenery

the default value is .33 and at .80 you are placing all your resource eggs into the terain engine effectively killing the systems ability to display autogen, weather, scenery, etc
User avatar
NickN
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6317
Joined: Mon Sep 05, 2005 12:57 pm

Re: FSX Blurries Question

Postby NickN » Mon Sep 15, 2008 6:22 am

Finally I have set up FSX to run smoothly on my system except that there is one thing that's been bugging me. I'd say that around three or four nautical miles the textures below and around me are clear but anymore than that and they become a blur. Is there anything I can do to remedy this blurry appearance at distances.

Forgot to mention it mainly occurs in big cities.



The fact that is shows up in big cities tells me its simply the system not able to keep up with the load. What you are seeing is LOD blur where the higher LOD designed to show within 4 miles around the aircraft is clearer than the outer areas

Terrain engine LOD blur is typical of either CPU not able to keep up, fragmented hard drive, settings or a combination of all

Try bumping the Texture Resolution to 7cm with the Mesh resolution to 10m, LOD Radius to 100% and back off AI/Car traffic and see if you notice a difference
Last edited by NickN on Mon Sep 15, 2008 6:25 am, edited 1 time in total.
User avatar
NickN
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6317
Joined: Mon Sep 05, 2005 12:57 pm

Re: FSX Blurries Question

Postby UU » Mon Sep 15, 2008 8:14 am

If I understood right he was asking for a cfg tweak.

[TERRAIN]
LOD_RADIUS=4.500000


= 100% with FSX slider

Any clue for an improvment?
UU,
Bayern, EDNT
UU
2nd Lieutenant
2nd Lieutenant
 
Posts: 121
Joined: Mon Jun 04, 2007 2:41 pm
Location: Bayern

Re: FSX Blurries Question

Postby UU » Mon Sep 15, 2008 12:32 pm

Try

[TERRAIN]
LOD_RADIUS=6.500000


I'm running a E8400 @4GHz and loading Lod 10 Mesh + textures seems to load a little more "bumpy"
There is no fps impact ( mine is set to Fps max = 31 )



You may have to play with the texture tweak, it makes the textures loading faster.

[TERRAIN]

SWAP_WAIT_TIMEOUT=30

30 is standard, reducing it to minimum 5 may/will produce stutters

Image
UU,
Bayern, EDNT
UU
2nd Lieutenant
2nd Lieutenant
 
Posts: 121
Joined: Mon Jun 04, 2007 2:41 pm
Location: Bayern


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 750 guests