by Anxyous » Sun Jun 29, 2008 2:48 pm
It's the way Microsoft set the G-effects.
If you go high speed, and pull the stick hard towards you, you can get up to around 30Gs in the sim (I've gotten 50 in an add-on plane).
The FCS in the real F/A-18 automatically limits the G to 9, which still makes it capable of hard turns, but FSX does it differently.
There are lots of other things you can't do as well.
Try getting more that +/- 90 degrees AoA, you can't.
Try going to a really high altitude, stall, and then start rolling. See what happens.