Nick I can asure you this water moves and reflect much better, the last time I remember seing this water like this was before Sp1 , I took some shots too ..
It may be a slowest card , but 15 frps with a medium high sliders , man I feel very confortable ,or maybe I'm the lukiest man on earth 8-)
UPDATE
Apparently Pwheeler over at AVSIM has taken this a step further and added code to address specular sun reflections, and, remove the moon glow from water which was annoying. It also reduces the reflective surface at higher altitudes but still allows them at lower, as water should display. Its not perfect but you can try the new code here:
UPDATE
Apparently Pwheeler over at AVSIM has taken this a step further and added code to address specular sun reflections, and, remove the moon glow from water which was annoying. It also reduces the reflective surface at higher altitudes but still allows them at lower, as water should display. Its not perfect but you can try the new code here:
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