How fast are the carriers moving during launch? I wanted to know if it was possible to get a truly realistic F-4 phantom launch(wind over deck at 40 kts, cat at max power).
Also, do the carriers point into the wind during the missions?
The carrier has a top speed of 23 knots.
How fast are the carriers moving during launch? I wanted to know if it was possible to get a truly realistic F-4 phantom launch(wind over deck at 40 kts, cat at max power).
Also, do the carriers point into the wind during the missions?
How fast are the carriers moving during launch? I wanted to know if it was possible to get a truly realistic F-4 phantom launch(wind over deck at 40 kts, cat at max power).
Also, do the carriers point into the wind during the missions?
Download Lamont Clark's "aicarriers2r2.zip" pack and you can place carriers wherever
you want them while in free flight.
I just got Acceleration yesterday, and I was wondering if the carriers have working catapult/cable ops with the acceleration F-18 while in free flight instead of the missions?
Instead I use the aicarriers2r2 package to place CVN fleets wherever I am flying
when I wish to do carrier ops.
I also used Lamont Clark's AI Boat Utility to create my own fleets with the FSX
carriers and escort ships sailing routes that I defined using Google Earth. They sail
just like the defaults and use the very same models but you choose the times
and places. It's very easy to create custom battle groups with multiple CVN's,
cruisers and destroyers. Or any other of the FSX ships.
And you can fly carrier ops with these custom placed carriers without any other 3rd party programs?
yep, works awesome. possibly my favorite addon yet for any FS
yep, works awesome. possibly my favorite addon yet for any FS
Cool, I'll definately be downloading it.
I did load the F-18, and without flying it, spent nearly half an hour trying to figure out how to operate the controls, gauges, computers, ect. I still can't figure out how to operate stuff like the radios, autopilot, radar, computers, ect...
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