To Mr. Taylor:
I have seen the same topic on another forum, in which you state that SP2 is the last update for FSX, because you have now to concentrate the efforts on Trains sim and FS11. I was about to ask you questions about this FS11 but I guess it may be far too soon and even more, it's out-of-topic here.
So my question would be: where and when will we be able to discuss about FS11 with you ?
PS: I will enrich my question a little bit, so that it appears a bit less off-topic
In the explanation that Mr.Taylor gave, he refers to the changes and decisions made concerinng the backward compatibility. To my eyes, it looks like ACES is planning great stuff for FS11. So, two simple questions around this fact:
- can we hope for a new physics engine, that would be able to handle any kind of "moving" (rolling, flying, floating etc...) object ?
- in the same optic, can we hope for a fusion, an all-in-one sim ? (I am of course refering to Train, Ship and FlightSim, all in the same simulator) ?
Mr.Taylor, I'm not asking for any details here. A simple Yes or No will do.
I really do not understand people who want to talk about FS11. They haven't even released SP2 yet...
I'm not mr Phil but let me tell you, creating a Flight Simulator is already extremely complicated... don't expect an all-in-one!
I may be wrong, but I think someone has already put moving full detail trains into FSX or is working on it
Phil Taylor said:
FS11 needs to be designed a bit more before we can talk to details about back-compat so this is early thinking and means just that, it can change.
FSX SDK generated content will likely be the only content we will enable on FS11, and that may also require a use of the SDK and a re-export to be compatible. We are actively considering going that far, yes.
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