
You say SP2 needs testing on its own. Well why not now?? Surely 3-4 weeks is enough for beta testing?? The release of SP2 could come at the same time as the x-pack.
If only there was a place where we could bash Microsoft, Wilco, Captain Sim.. sigh.

also, if I read Phil's message correctly, this is the end of certain backwards compatibility in MSFS.
I wonder if this is a hint that as of FS11 you must have DX10 hardware. There may be no DX9 support?
At least that is how I interpret part of the message about backwards compatibility, I may not be reading that correctly.
If there is a commitment to move forward and no longer move backwards, I think it would be a good idea to consider that x64 should also be a move forward. Starting from scratch I would think a x32 and x64 version could be possible.



Now, if he is not going to reply, my views are clearly stated, and they seem logical. I have not been "bashing" at anyone in this forum. Forums are for debates/discussions, questions, information.. etc.

I shall rephrase.
Dear Mr. Taylor,
You could you please explain to me the reason(s) to why SP2 is being released before Christmas whilst the x-pack is being released at the end of this month.
Thank you,

Glad to hear the landing and taxi lights will be fix it, thanks for the Briefing Mr. Taylor!











also, if I read Phil's message correctly, this is the end of certain backwards compatibility in MSFS.
I wonder if this is a hint that as of FS11 you must have DX10 hardware. There may be no DX9 support?
At least that is how I interpret part of the message about backwards compatibility, I may not be reading that correctly.
If there is a commitment to move forward and no longer move backwards, I think it would be a good idea to consider that x64 should also be a move forward. Starting from scratch I would think a x32 and x64 version could be possible.
EDIT: I just re-read the comment about backwards compatibility. I think that is pointed at compatibility with older MSFS and not the rendering engine.
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