Nicks LightFix for FSX is going to be posted in the next 2 weeks. I finalized upgrading the textures so they were FSX certified and currently working out a few minor timing bugs the FSX light system seems to place on them.
cheezy as they are, they work
cheezy as they are, they work
It's the effect that counts and I thank you.
Haven't seen the jet exhaust work. As I understand it, you have to have your lights on to see it.
Haven't seen the jet exhaust work. As I understand it, you have to have your lights on to see it.
no, if it is installed correctly a hidden gauge does it based on your throttle position and/or if you are in taxi. heat shimmer in taxi and thrust under power
if you add it to all the AI you dont need a panel, just add it to their config file and when they taxi or takeoff/fly, you see the FX. They go away during AI landing to simulate the engine spooling down
It uses aircraft lights to make the switches work but it does not require you turn the lights on
You will get airport lights that should give you a small simulated bloom without having to use the bloom system and a complete replacement set for all aircraft that use the default lights. It will also incorporate async lights so the planes all look like their lights are running different speeds and not all flashing at the same time. Also included is better ground tower and marker lights along with a much nicer and more realistic xeon landing/taxi light.
thats me
cheezy as they are, they work
You will get airport lights that should give you a small simulated bloom without having to use the bloom system and a complete replacement set for all aircraft that use the default lights. It will also incorporate async lights so the planes all look like their lights are running different speeds and not all flashing at the same time. Also included is better ground tower and marker lights along with a much nicer and more realistic xeon landing/taxi light.
thats me
cheezy as they are, they work
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