


My scenery Radius is at 4.5 or large and it runs good with the same numbers but at very dense. At the moment I am looking at fighting blurries and raising frame lock so I'm keeping it down at dense.![]()
Thanks anyways.




.To post [ch8220]this may help with blurs[ch8221] settings and not explain them completely or how to use them right is just plain lazy and does nothing but make things worse.





Well, I reset my Bios back to default then tightened up the memory settings (4,4,3,10,T1,2.1v), set the FSX sliders to high, installed the recommended tweaks in the cfg file and the sim works flawlessly (22fps over the city and 30 over terrain).
Depending on room temperature I can sometimes set AG to dense and/or very dense and get a good flight but everytime I turn on the computer it seems to react differently to the higher settings. What works on one boot up is not guaranteed to work on the next boot.
I still get a white screen for about a second occasionally but all of the stutters are gone and I have never experienced the blurries (or did not know what to look for)
As far as dual core goes I watch the screen on my G15 keyboard and the activity is no different than any other program. 60% seems to be the average useage of the cores. Core one is the dominate core but I have seen core two go dominate on occasion.
Memory (2G) never goes above 65% so I see no need for massive amounts of RAM.
I agree with the complete re-write, this is rediculous.
When FS9 came out my old computer needed to be replaced so I built my first computer to run the sim. the only tweaking needed was to my stupid choice of GPU. Replaced that, turned the sliders up and was set to go. It is hard to believe we need all of the tweaks to make FSX work.

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