by GreG » Fri Jun 01, 2007 3:45 pm
Ya thats a sad thing that no software developers that I know of do. Games are forever designed to be run on a better system. In other words, software should be designed for the current hardware as it makes no sense being the other way around which it is. Software developers should forever be trying to develop games better for current hardward and so when better faster hardware comes out it will run even better and in the end everyone's happy, no compromising. I know that with scenery and that, there isn't a current technology I know of that can create really cool graphics in games without taking up half your harddrive. But I don't know of any game manufacturer trying to make games look better and better with the current technology in terms of hardware. Yikes in comparison, FS2002 would run with full settings on a system with like a 128MB graphics card and like a 2GHz P4, back then. Now you can't run anything at even 10% with those specs. That's why I love playstation! One console, runs any game! No compromise. Which is quite funny cause with PC's, every time a new game comes out, we need to consider upgrading some component otherwise there will be problems here or there. Playstation and other games consoles, are the only things where development is on the right path, software designed to run on hardware, not software that needs better hardware to run.
Anyways that's my 2 cents! I'm sure I'm not the only one who feels like this. Especially those of us who have laptops which cannot be upgraded like desktops!
Greg
P.S. If anyone can help with improving my flightsim performance, pleeeeease help me out! I'm desperate, so tired of the bad frames at the best moments! Thanks, here's my specs:
1.7GHz Centrino 2MB L2 cache
1GB DDR2 RAM
64MB ATI X700 (Rubbish I know)]
I really thought upgrading from 512MB RAM would make a difference, but that didn't.