FSX & SLI

FSX including FSX Steam version.

Re: FSX & SLI

Postby Nick N » Tue Apr 03, 2007 2:45 pm

And one last thing John.. disable any add-on LandClass in the scenery database. Shut down the Cloud9 LC files and run default for now.

Black ZR1 set his up on the default LC and it will make a difference so in order for the experiment to work the test towers must match the control towers for that. I used the default LC.

If you were able to restore the default traffic thats great. Also, you never mentioned if you installed some type of tree/texture fix other than the descriptions file, which is fine. If you did, please reverse it too.

I have more testing to do here with this so what I have come up with thus far is not finished by any means. I need the input from you two in order to see if what I have developed may have a basis in fact and verify my first test run was as good as it turned out or just a fluke.


;)
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Re: FSX & SLI

Postby ATI_7500 » Tue Apr 03, 2007 3:39 pm

Thanks for the settings Nick.

Gonna try them tomorrow since I spent all the day maintaining my AI traffic (lightmaps...urgh!).


I guess - from your post to John - that add-on landclass should be disabled.



If it helps you determining differences between  Black ZR-1's and my video card: It's an XFX card.


Plus: Does the aircraft and location matter as well? I prefer testing my settings over Europe rather than in Seattle, since I'm not flying in the US anyways. The choice of default aircraft doesn't have anything to do with regional preferences, I only find the A321 or B737 better for balancing my system, since I'm doing most of my FS flying in one of those two.
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Re: FSX & SLI

Postby justpassingthrough » Tue Apr 03, 2007 3:44 pm

I want you to try:

FFTF = .33
TBM = 300


Trees= 2250
Bldg = 1100

AG Slider to 2 (Normal)

Also try:


Trees= 1126
Bldg = 563

AG Slider to 4 (Very Dense)


Trees= 1600
Bldg = 800

AG Slider to 3 (Dense)

Set the traffic the same as I posted for heretic


Later



I know what this is. At my age you can smell a placebo a mile away. I will bet one of those combinations is the one you are after and the others are the placebo's to see if what you came up with stays in sync with the numbers.  ;D

I could be wrong and it would not be the first time.  ;)



FFTF = .33
TBM = 300


Trees= 2250
Bldg = 1100

AG Slider to 2 (Normal)


:o Are you serious????  That will bring me to a crushing stuttering halt!  Thats almost double what I am running now how can that run better???

And one last thing John.. disable any add-on LandClass in the scenery database. Shut down the Cloud9 LC files and run default for now.

Black ZR1 set his up on the default LC and it will make a difference so in order for the experiment to work the test towers must match the control towers for that. I used the default LC.

If you were able to restore the default traffic thats great. Also, you never mentioned if you installed some type of tree/texture fix other than the descriptions file, which is fine. If you did, please reverse it too.


Nope, no tree hacks just traffic and I was able to remove all the traffic files and put the default bgl back since the add-ons I use do not write anything just install their own bgl's.

You are NOT taking my LC away I hope.  :(   But I did read Black set his up by default LC and then added the other later. He did mention some performance changes with the updated LC and I did not read anything about where he is now and what he is using so I will shut them down in the scenery library for this test.

I assume that if we find a set of numbers that are close you want us to try and work the values up or down by 100 or so each to see if it makes a difference.? ( I will do it anyway  ;D)

I see you want me to set traffic same as Heretic. I assume you meant you want me to set the lower value because I know 25/50 on the default planes will be too much. You said you were running 20/30 so I will try it on that.
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Re: FSX & SLI

Postby justpassingthrough » Tue Apr 03, 2007 4:00 pm

[quote]Thanks for the settings Nick.

Gonna try them tomorrow since I spent all the day maintaining my AI traffic (lightmaps...urgh!).


I guess - from your post to John - that add-on landclass should be disabled.



If it helps you determining differences between
Last edited by justpassingthrough on Tue Apr 03, 2007 4:03 pm, edited 1 time in total.
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Re: FSX & SLI

Postby justpassingthrough » Tue Apr 03, 2007 6:02 pm

What I can tell you right off the bat is that new landclass file enhances the sim in places I can't do without. Buildings in the right place and more green with trees!  It also runs smoother with it enabled under certain AG settings but I am pressing forward.




Trees= 2250
Bldg = 1100

AG Slider to 2 (Normal)


Trees= 1600
Bldg = 800

AG Slider to 3 (Dense)


Now this was amazing.. not that it ran perfect or was the best but it did not drag the system down to the ground!  ??? I thought numbers like that would make it run like a steam engine going up a mountain


Still testing
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Re: FSX & SLI

Postby macca22au » Tue Apr 03, 2007 7:51 pm

This is really good discussion of the settings needed to make FSX run well.  I found that with a high end 8800 card there was a real improvement, but I also noted in reading around the sims that FSX is very CPU sensitive.  So I changed to a new 6700 card with multiple pipelines and the game is now functioning superbly.  But I would disagree with a number of comments.  I found the ijt-autogen.zip which halves the size of the autogen files a great lift, and to my eye there is no difference in quality.  Also I use Trees_v2.zip by Leclerq and as they are photographic they improve framerates, and I think they are better than the originals:  much more pleasing to the eye and better adapted to geography.
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Re: FSX & SLI

Postby cavity » Tue Apr 03, 2007 10:10 pm

Nick and the others arent saying those are bad, they are saying that the system needs to be set up properly before tweaking so that you can isolate items that improve or decrease performance.  Those additions may help alot, but you should wait until the first patch comes out because there is a good chance that MS will be changing things you may have already altered.  Todd
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Re: FSX & SLI

Postby Nick N » Tue Apr 03, 2007 10:16 pm

[quote]This is really good discussion of the settings needed to make FSX run well.
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Re: FSX & SLI

Postby Nick N » Tue Apr 03, 2007 10:35 pm

[quote]

What I can tell you right off the bat is that new landclass file enhances the sim in places I can't do without. Buildings in the right place and more green with trees!
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Re: FSX & SLI

Postby Nick N » Tue Apr 03, 2007 10:40 pm

[quote][quote]Thanks for the settings Nick.

Gonna try them tomorrow since I spent all the day maintaining my AI traffic (lightmaps...urgh!).


I guess - from your post to John - that add-on landclass should be disabled.



If it helps you determining differences between
Last edited by Nick N on Tue Apr 03, 2007 10:41 pm, edited 1 time in total.
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Re: FSX & SLI

Postby Nick N » Tue Apr 03, 2007 10:53 pm

[quote]Thanks for the settings Nick.

Gonna try them tomorrow since I spent all the day maintaining my AI traffic (lightmaps...urgh!).


I guess - from your post to John - that add-on landclass should be disabled.



If it helps you determining differences between
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Re: FSX & SLI

Postby Black ZR-1 » Wed Apr 04, 2007 10:15 am

[quote]Shouldn't this conversation be using PM instead of a 40 page thread between two people?
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Re: FSX & SLI

Postby ATI_7500 » Wed Apr 04, 2007 10:20 am

Okay, Seattle it is then.

If you do get it dailed in nice re-enable the landclass and see what the difference is. Let me know the final numbers you came up with for the clean test flights and the with the LC runnng if they may be different.


The LC is for Europe only and ported over from FS9 (UT:E), so I'm all default when flying in Seattle.
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Re: FSX & SLI

Postby Black ZR-1 » Wed Apr 04, 2007 10:24 am

[quote][quote]

What I can tell you right off the bat is that new landclass file enhances the sim in places I can't do without. Buildings in the right place and more green with trees!
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Re: FSX & SLI

Postby DizZa » Wed Apr 04, 2007 10:26 am

Theres no such thing as a 6700 series video card?
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